Choque de pulsosActive
SHAPE_Q_CONE_MELEE
Libera una onda de choque en frente de ti que inflige 320 de daño mágico.
Reduce las resistencias al daño en -2% durante 6s (se acumula hasta 3 veces).
Cada enemigo que golpees te aplica una carga de cambio (hasta 2 veces).
Las cargas de cambio se consumen para potenciar las habilidades de tu forma (las acumulaciones se eliminan si te subes a una montura).
Stats
| Energy cost | 26 |
|---|---|
| Cooldown | 4 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Bastón de merodeador del ancianoBastón enraizado del ancianoBastón primitivo del ancianoBastón de luna sangrienta del ancianoBastón de criatura infernal del ancianoBastón terrúnico del ancianoInvocador de luz del ancianoBastón de Mirada Firme del Anciano
Granted by(8)
Bastón de merodeador del ancianoT4–T8Q
Bastón enraizado del ancianoT4–T8Q
Bastón primitivo del ancianoT4–T8Q
Bastón de luna sangrienta del ancianoT4–T8Q
Bastón de criatura infernal del ancianoT4–T8Q
Bastón terrúnico del ancianoT4–T8Q
Invocador de luz del ancianoT4–T8Q
Bastón de Mirada Firme del AncianoT4–T8Q
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_Q_CONE_DAMAGE.directattributechange[0].change | -97 | ×3.295 | 320 |
| {1} | $SHAPE_Q_CONE_PIERCE.buffovertime[0].value | -0.02 | — | -2% |
| {2} | $SHAPE_Q_CONE_PIERCE.buffovertime[0].time | 6 | — | 6s |
| {3} | $SHAPE_Q_CONE_PIERCE.maxcharges | 3 | — | 3 |
| {4} | spelleffectarea[0].maxeffectareatargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "SHAPE_Q_CONE_MELEE",
"@keepmovingaftercast": "false",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.05",
"@standtime": "0.3",
"@recastdelay": "4",
"@energyusage": "8",
"@castrange": "10",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@unlockedtoequip": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_Q_CONE_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.buffovertime[0].value$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.buffovertime[0].time$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.maxcharges$"
},
{
"@tag": "$spelleffectarea[0].maxeffectareatargets$"
}
]
}
},
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "SHAPE_Q_CONE_FEROCITY",
"@position": "atcaster",
"@time": "0.2",
"@visible": "false",
"@removeonleave": "false",
"@maxeffectareatargets": "2",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@distance": "-5.8",
"arc": {
"@angle": "45",
"@innerradius": "6",
"@outerradius": "16"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "SHAPE_Q_CONE_DAMAGE",
"@position": "atcaster",
"@time": "0.7",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10",
"area": {
"shape": {
"node": [
{
"@distance": "-5.8",
"arc": {
"@angle": "A 0.05:45;0.2:45;0.21:0",
"@innerradius": "6",
"@outerradius": "16"
}
},
{
"@distance": "-3",
"arc": {
"@angle": "0",
"@innerradius": "0",
"@outerradius": "0"
}
}
]
}
}
}
]
}