Nova heladaActive
FROSTNOVA
Te teletransportas a la posición señalada (no te puedes teletransportar a través de obstáculos) y liberas una Nova helada de un radio de 3m alrededor de la posición inicial.
Aturde a todos los enemigos golpeados por 1.41s.
Inflige 205 de daño mágico.
Otorga inmunidad al daño por 0.2s.
Stats
| Energy cost | 35 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Gran bastón de hielo del ancianoBastón glacial del ancianoBastón de hielo del ancianoBastón de escarcha del ancianoBastón de carámbanos del ancianoPrisma de hielos perpetuos del ancianoBastón ártico del ancianoGrito gélido del anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 3 | — | 3m |
| {1} | $FROSTNOVA_EFFECT.stun[0].time | 1 | ×1.414 | 1.41s |
| {2} | $FROSTNOVA_EFFECT.directattributechange[0].change | -70 | ×2.927 | 205 |
| {3} | invincibility[0].time | 0.2 | — | 0.2s |
Ability definition
{
"@uniquename": "FROSTNOVA",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "12",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@castrange": "11",
"@uitype": "crowdcontrol",
"@category": "instant",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@showarearadius": "true",
"@effectarearadius": "1"
},
"spelleffectarea": {
"@time": "0.1",
"@effect": "FROSTNOVA_EFFECT",
"@target": "enemy",
"@position": "atcaster",
"@visible": "false",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
}
}
},
"invincibility": {
"@target": "self",
"@time": "0.2"
},
"teleport": {
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}