Brea malditaActive
CURSED_SPLAT
Crea un charco de brea maldita de un radio de 3m en la posición señalada que dura 4.2s.
Ralentiza a todos los enemigos en el charco en -10%.
Aplica una carga de maldición vil cada 1s.
Cada carga de maldición vil inflige 267 de daño mágico durante 10s (se acumula hasta 4 veces).
Stats
| Energy cost | 16 |
|---|---|
| Cooldown | 5 s |
| Cast time | 0.2 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Gran bastón maldito del ancianoBastón demoníaco del ancianoBastón maldito del ancianoBastón de maldición de vida del ancianoCalavera maldita del ancianoBastón de maldiciones del ancianoInvocador oscuro del ancianoBastón Putrefacto del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_max | 3 | — | 3m |
| {1} | spelleffectarea[0].time | 4.2 | — | 4.2s |
| {2} | $CURSED_SPLAT_EFFECT.buffovertime[0].value | -0.1 | — | -10% |
| {3} | $CURSED_SPLAT_EFFECT.pulsingspell[0].interval | 1 | — | 1s |
| {4} | $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange | -84.7 | ×3.153 | 267 |
| {5} | $CURSEDOT_EFFECT.attributechangeovertime[0].time | 10 | — | 10s |
| {6} | $CURSEDOT_EFFECT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "CURSED_SPLAT",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0.2",
"@hitdelay": "0.35",
"@standtime": "0.25",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "5",
"@castrange": "15",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@animIgnoreHitDelay": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@showrange": "true",
"@descriptionlocatag": "@SPELLS_CURSED_SPLAT_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$spelleffectarea[0].circle[0].radius_max$"
},
{
"@tag": "$spelleffectarea[0].time$"
},
{
"@tag": "$$CURSED_SPLAT_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$CURSED_SPLAT_EFFECT.pulsingspell[0].interval$"
},
{
"@tag": "$$CURSEDOT_EFFECT.attributechangeovertime[0].totalchange$"
},
{
"@tag": "$$CURSEDOT_EFFECT.attributechangeovertime[0].time$"
},
{
"@tag": "$$CURSEDOT_EFFECT.maxcharges$"
}
]
}
},
"nop": {
"@target": "enemy",
"@effectarearadius": "3",
"@showarearadius": "true"
},
"projectile": {
"@startsocket": "mainhandprojectile",
"@hitsocket": "centerJustAboveGround",
"@flyspeed": "55"
},
"spelleffectarea": {
"@visible": "true",
"@time": "4.2",
"@effect": "CURSED_SPLAT_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "attarget",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
}
}
}
}