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All Things Albion
Rending Strike

Rending StrikeActive

RENDINGSTRIKE

Attack the targeted enemy, dealing 151 physical damage.
Applies one Rending Bleed Charge.

Each Rending Bleed Charge deals 64 physical damage over 6s (stacks up to 3 times).
If the maximum amount of stacks is reached, the affected enemies' Healing Received is reduced by -12% for 5s.

Stats

Energy cost4
Cooldown2 s
Cast timeInstant
Range3 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's BattleaxeThe Hand of KhorElder's HalberdElder's CarrioncallerElder's Infernal ScytheElder's Bear PawsElder's RealmbreakerElder's Crystal Reaper

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -59 ×2.552 151
{1} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×2.552 64
{2} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{3} $AXE_BLEED.maxcharges 3 3
{4} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{5} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSTRIKE",
 "@target": "enemy",
 "@castupperbodyblendtime": "0.065",
 "@keepmovingaftercast": "true",
 "@recastdelay": "2",
 "@energyusage": "1.6",
 "@castingtime": "0",
 "@hitdelay": "0.15",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@maxstack": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@buffpriority": "2",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-59",
  "@effecttype": "physical"
 },
 "applyspell": {
  "@spell": "AXE_BLEED",
  "@target": "enemy"
 }
}

Abilities