Heroic StrikeActive
HEROICSTRIKE2
Dash to the targeted enemy, dealing 219 physical damage.
Increases Movement Speed by 20% for 3.5s.
Applies one Heroic Charge to you.
Each Heroic Charge increases your Auto-Attack Speed by 12% for 6s (stacks up to 3 times).
Stats
| Energy cost | 6 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 3.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's BroadswordElder's ClaymoreElder's Dual SwordsElder's Clarent BladeElder's Carving SwordElder's Galatine PairElder's KingmakerElder's Infinity Blade
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HEROICSTRIKE2_EFFECT.directattributechange[0].change | -77.81 | ×2.817 | 219 |
| {1} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {2} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time | 3.5 | — | 3.5s |
| {3} | $HEROIC_STACK.buffovertime[0].value | 0.12 | — | 12% |
| {4} | $HEROIC_STACK.buffovertime[0].time | 6 | — | 6s |
| {5} | $HEROIC_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "HEROICSTRIKE2",
"@target": "enemy",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "2",
"@castrange": "3.5",
"@uitype": "buff",
"@category": "damage",
"@showrange": "true",
"@maxcharges": "3",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HEROICSTRIKE2_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].value$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.maxcharges$"
}
]
}
},
"dash": {
"@animID": "cast_charge",
"@ruleset": "timebasedondistance",
"@movespeed": "20",
"@endpositionoffset": "-2",
"@endeffecttarget": "moving",
"@standtime": "0.20",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"pulsingspell": {
"@spell": "HEROICSTRIKE2_EFFECT",
"@target": "enemy",
"@initialinterval": "0.30",
"@interval": "1",
"@count": "1"
}
}