Mark of SacrificeActive
DEATHMARK
Mark a target, becoming invisible to players, while channeling for 2s (can move while channeling and can't be interrupted).
When the channel ends, you dash to the marked target (canceling the channel prevents the dash).
Increases all your damage by 35% for 4s.
Stats
| Cooldown | 15 s |
|---|---|
| Cast time | Instant |
| Range | 15 m |
| Target | other |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 2 | — | 2s |
| {1} | $DEATHMARK_BUFF.buffovertime[0].value | 0.35 | — | 35% |
| {2} | $DEATHMARK_BUFF.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "DEATHMARK",
"@keepmovingaftercast": "true",
"@target": "other",
"@castrange": "15",
"@category": "invisibility",
"@castingtime": "0.0",
"@hitdelay": "0.0",
"@standtime": "0.0",
"@disruptionfactor": "0.0",
"@recastdelay": "15",
"@energyusage": "0",
"@uitype": "buff",
"@hidespelleffecticon": "true",
"@showrange": "true",
"@castrangetolerance": "20",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@interruptiblebyspell": "false",
"@controllerpreferredtarget": "enemyandally",
"applyspell": {
"@spell": "DEATHMARK_DEBUFF",
"@target": "other"
},
"channelingspell": {
"@effectcount": "9",
"@initialeffectinterval": "0",
"@effectinterval": "0.25",
"@allowcancel": "true",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@energyusage": "0",
"@allowmovement": "true",
"@ignoreMovedChannelAnim": "true",
"invisibility": {
"@target": "self",
"@time": "0.1",
"@to": "players",
"@linktochanneling": "true"
},
"applyspell": [
{
"@spell": "REMOVE_BEAMS",
"@target": "self"
},
{
"@spell": "DEATHMARK_TELEPORT",
"@target": "self"
}
]
}
}