Adept's Armor of ValorT4
T4_ARMOR_PLATE_AVALON
Equipment Item
Plate Armors offer high defense, but are low on offense.
Stats
| Tier | T4 |
|---|---|
| Item Power | 800 |
| Weight | 3.4 kg |
| Durability | 36450 |
| Armor | +231 |
| Magical Resistance | +186 |
| Max Health | +356 |
| Max Energy | +31 |
| Crowd Control Resistance | +133 |
| Health Regeneration | +3.6/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.38/s |
| CC Duration vs. Players | +50% |
| CC Duration vs. Mobs | +50% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 161 | (161 + 100) × 1.03^8 − 100 | +231 |
Magical Resistance@magicresistance | 126 | (126 + 100) × 1.03^8 − 100 | +186 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^8 − 600 | +356 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^8 − 30 | +31 |
Crowd Control Resistance@crowdcontrolresistance | 50 | (50 + 100) × 1.0564^8 − 100 | +133 |
| Health Regeneration | 0 | ((0 + 600) × 1.06^8 − 600) × 0.01 | +3.6/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^8 − 30) × 0.0125 | +0.38/s |
CC Duration vs. Players@bonusccdurationvsplayers | 0.5 | 0.5 | +50% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.5 | 0.5 | +50% |
Crafting
Crafted at: Adept Warrior's Forge T4+
Variant 1
-
Steel Bar × 16 -
Adept's Exalted Plating × 1
- Silver:
- 0
- Time:
- 0.667s
- Crafting Focus:
- 858
Variant 2
-
Steel Bar × 16 -
Adept's Crystallized Divinity × 1
- Silver:
- 0
- Time:
- 0.667s
- Crafting Focus:
- 858
Stats
| Tier | T4 |
|---|---|
| Item Power | 900 |
| Weight | 3.4 kg |
| Durability | 54675 |
| Armor | +241 |
| Magical Resistance | +195 |
| Max Health | +414 |
| Max Energy | +36 |
| Crowd Control Resistance | +146 |
| Health Regeneration | +4.1/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.45/s |
| CC Duration vs. Players | +50% |
| CC Duration vs. Mobs | +50% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 161 | (161 + 100) × 1.03^9 − 100 | +241 |
Magical Resistance@magicresistance | 126 | (126 + 100) × 1.03^9 − 100 | +195 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^9 − 600 | +414 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^9 − 30 | +36 |
Crowd Control Resistance@crowdcontrolresistance | 50 | (50 + 100) × 1.0564^9 − 100 | +146 |
| Health Regeneration | 0 | ((0 + 600) × 1.06^9 − 600) × 0.01 | +4.1/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^9 − 30) × 0.0125 | +0.45/s |
CC Duration vs. Players@bonusccdurationvsplayers | 0.5 | 0.5 | +50% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.5 | 0.5 | +50% |
Upgrade materials
-
Adept's Rune × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 1000 |
| Weight | 3.4 kg |
| Durability | 82013 |
| Armor | +251 |
| Magical Resistance | +204 |
| Max Health | +475 |
| Max Energy | +42 |
| Crowd Control Resistance | +160 |
| Health Regeneration | +4.7/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.53/s |
| CC Duration vs. Players | +50% |
| CC Duration vs. Mobs | +50% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 161 | (161 + 100) × 1.03^10 − 100 | +251 |
Magical Resistance@magicresistance | 126 | (126 + 100) × 1.03^10 − 100 | +204 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^10 − 600 | +475 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^10 − 30 | +42 |
Crowd Control Resistance@crowdcontrolresistance | 50 | (50 + 100) × 1.0564^10 − 100 | +160 |
| Health Regeneration | 0 | ((0 + 600) × 1.06^10 − 600) × 0.01 | +4.7/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^10 − 30) × 0.0125 | +0.53/s |
CC Duration vs. Players@bonusccdurationvsplayers | 0.5 | 0.5 | +50% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.5 | 0.5 | +50% |
Crafting
Crafted at: Adept Warrior's Forge T4+
-
Rare Steel Bar +2 × 16 -
Adept's Exalted Plating × 1
- Silver:
- 0
- Time:
- 1.333s
- Crafting Focus:
- 2626
Upgrade materials
-
Adept's Soul × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 1100 |
| Weight | 3.4 kg |
| Durability | 123019 |
| Armor | +261 |
| Magical Resistance | +213 |
| Max Health | +539 |
| Max Energy | +49 |
| Crowd Control Resistance | +174 |
| Health Regeneration | +5.4/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.61/s |
| CC Duration vs. Players | +50% |
| CC Duration vs. Mobs | +50% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 161 | (161 + 100) × 1.03^11 − 100 | +261 |
Magical Resistance@magicresistance | 126 | (126 + 100) × 1.03^11 − 100 | +213 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^11 − 600 | +539 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^11 − 30 | +49 |
Crowd Control Resistance@crowdcontrolresistance | 50 | (50 + 100) × 1.0564^11 − 100 | +174 |
| Health Regeneration | 0 | ((0 + 600) × 1.06^11 − 600) × 0.01 | +5.4/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^11 − 30) × 0.0125 | +0.61/s |
CC Duration vs. Players@bonusccdurationvsplayers | 0.5 | 0.5 | +50% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.5 | 0.5 | +50% |
Upgrade materials
-
Adept's Relic × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 1200 |
| Weight | 3.4 kg |
| Durability | 184528 |
| Armor | +272 |
| Magical Resistance | +222 |
| Max Health | +607 |
| Max Energy | +56 |
| Crowd Control Resistance | +190 |
| Health Regeneration | +6.1/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.7/s |
| CC Duration vs. Players | +50% |
| CC Duration vs. Mobs | +50% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 161 | (161 + 100) × 1.03^12 − 100 | +272 |
Magical Resistance@magicresistance | 126 | (126 + 100) × 1.03^12 − 100 | +222 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^12 − 600 | +607 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^12 − 30 | +56 |
Crowd Control Resistance@crowdcontrolresistance | 50 | (50 + 100) × 1.0564^12 − 100 | +190 |
| Health Regeneration | 0 | ((0 + 600) × 1.06^12 − 600) × 0.01 | +6.1/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^12 − 30) × 0.0125 | +0.7/s |
CC Duration vs. Players@bonusccdurationvsplayers | 0.5 | 0.5 | +50% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.5 | 0.5 | +50% |
Spells
Hover an ability for its values at the item power shown above.
Dropped by
Figures as stated in the game files, before the global 0.9 factor and before any zone, difficulty or premium multiplier. The creature page applies them.
| | 0.566% |
|---|---|
| | 0.566% |
| | 0.566% |
| | 0.452% |
| | 0.452% |
| | 0.452% |
| | 0.452% |
| | 0.282% |
| | 0.282% |
| | 0.282% |
| | 0.282% |
| | 0.209% |
| | 0.209% |
| | 0.178% |
| | 0.147% |
+7130 more
From the game files
Attributes stated in the game files that no tooltip shows.
@shopcategory- armors
@shopsubcategory1- plate_armor
@shopsubcategory2- armors_plate_avalon
@craftingcategory- plate_armor
@slottype- armor
@itempowerprogressiontype- armor
@combatspecachievement- COMBAT_PLATE_ARMORS_AVALON
@maxqualitylevel- 5
@showinmarketplace- true
@canbeovercharged- true
@unlockedtocraft- false
@unlockedtoequip- false