Fallende SterneActive
STARFALL_DOT
Ruft einen Regen aus Sternen herab, diese verursachen alle 217 0.6s magischen Schaden in 8mRadius um dich herum, solange du für bis zu 6s kanalisierst (kann nicht unterbrochen werden).
Steigert deine Widerstandsdurchbrechung um 20%.
Jede 1s Kanalisierung kostet 4 Energie.
Stats
| Energy cost | 34 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $STARFALL_DOT.channeling[0].aura[0].auraradius | 8 | — | 8m |
| {1} | $STARFALL_DOT.channeling[0].totalduration | 6 | — | 6s |
| {2} | $STARFALL_DOT_AURA_EFFECT.attributechangeovertime[0].change | -63 | ×3.443 | 217 |
| {3} | $STARFALL_DOT_AURA_EFFECT.attributechangeovertime[0].interval | 0.6 | — | 0.6s |
| {4} | $STARFALL_DOT.channeling[0].buffovertime[0].value | 0.2 | — | 20% |
| {5} | $STARFALL_DOT.channeling[0].effectinterval | 1 | — | 1s |
| {6} | $STARFALL_DOT.channeling[0].energyusage | 4 | — | 4 |
Ability definition
{
"@uniquename": "STARFALL_DOT",
"@target": "self",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "9.75",
"@castrange": "0",
"@uitype": "damage",
"@category": "instant",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$STARFALL_DOT.channeling[0].aura[0].auraradius$"
},
{
"@tag": "$$STARFALL_DOT.channeling[0].totalduration$"
},
{
"@tag": "$$STARFALL_DOT_AURA_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$STARFALL_DOT_AURA_EFFECT.attributechangeovertime[0].interval$"
},
{
"@tag": "$$STARFALL_DOT.channeling[0].buffovertime[0].value$"
},
{
"@tag": "$$STARFALL_DOT.channeling[0].effectinterval$"
},
{
"@tag": "$$STARFALL_DOT.channeling[0].energyusage$"
}
]
}
},
"channelingspell": {
"@allowmovement": "true",
"@overrideRotation": "false",
"@allowcancel": "true",
"@disruptionfactor": "0",
"@effectinterval": "1",
"@effectcount": "7",
"@initialeffectinterval": "0",
"@energyusage": "4",
"spellindicationarea": {
"@position": "atcaster",
"@target": "enemy",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "8"
}
},
"fill": {
"circle": {
"@radius": "8"
}
}
}
},
"buffovertime": {
"@target": "self",
"@type": "focusfireprotectionpenetration",
"@value": "0.2",
"@time": "1",
"@linktochanneling": "true"
},
"aura": {
"@target": "self",
"@spell": "STARFALL_DOT_AURA_EFFECT",
"@applyeffectonlyoncepertarget": "false",
"@removeonleave": "true",
"@auraradius": "8",
"@time": "6",
"@linktochanneling": "true"
}
}
}