RauchbombeActive
SMOKEBOMB
Lässt eine Rauchbombe auf deine Füße fallen, dies verursacht eine Wolke mit 5m Radius, die für 5s besteht.
Lässt dich und alle Gegner verstummen, während ihr in der Wolke seid.
Macht dich unsichtbar, solange du innerhalb der Wolke bist (automatische Angriffe enttarnen dich nicht).
Stats
| Cooldown | 40 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_max | 5 | — | 5m |
| {1} | spelleffectarea[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "SMOKEBOMB",
"@target": "self",
"@keepmovingaftercast": "true",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "40",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@cancelautoattackaftercasting": "false",
"@assessment": "negative",
"@descriptionlocatag": "@SPELLS_SMOKEBOMB_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"spelleffectarea": [
{
"@time": "5",
"@effect": "SMOKEBOMB_EFFECT",
"@target": "self",
"@position": "atcaster",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "AS 0:0;0.39:0;0.4:5"
}
}
}
}
},
{
"@time": "5",
"@effect": "SMOKEBOMB_EFFECT2",
"@target": "enemy",
"@position": "atcaster",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "AS 0:0;0.39:0;0.4:5"
}
}
}
}
},
{
"@time": "7",
"@effect": "none",
"@target": "ground",
"@position": "atcaster",
"@removeonleave": "true",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "6"
}
}
}
}
}
]
}