ZerschlagenActive
SMITE_AOE
Zerschlage alle Gegner an der anvisierten Position, dies verursacht 344 magischen Schaden in 2.5m Radius.
Beim nächsten Mal, wenn einer der getroffenen innerhalb von 3sGegner direkten Schaden erleidet, erleidet dieser zusätzliche 96 magischen Schaden.
Wird mindestens ein Gegner getroffen, so reduziert sich die Abklingzeit der Fertigkeit um 50%.
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 3 s |
| Cast time | 0.5 s |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Heiligenstab des ÄltestenGottesstab des ÄltestenGroßer Heiligenstab des ÄltestenLebensgefühl-Stab des ÄltestenGefallenenstab des ÄltestenErlösungsstab des ÄltestenErhabener Stab des ÄltestenHeiligsturz des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -136 | ×2.532 | 344 |
| {1} | directattributechange[0].effectarearadius | 2.5 | — | 2.5m |
| {2} | $SMITE_AOE_MARK.applyeffectoneventactive[0].time | 3 | — | 3s |
| {3} | $SMITE_AOE_MARK_DAMAGE.directattributechange[0].change | -38 | ×2.532 | 96 |
| {4} | $SMITE_AOE_COOLDOWN_REDUCTION.resetcooldowns[0].amount | 0.5 | — | 50% |
Ability definition
{
"@uniquename": "SMITE_AOE",
"@adjustgroundtargettorange": "true",
"@target": "ground",
"@castingtime": "0.5",
"@keepmovingaftercast": "false",
"@energyusage": "4",
"@recastdelay": "3",
"@castrange": "13",
"@hitdelay": "0.25",
"@standtime": "0",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@namelocatag": "@SPELLS_SMITE2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "2.5"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "0-2.5"
}
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@change": "-136",
"@attribute": "health",
"@effectarearadius": "2.5",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true",
"Event": {
"@type": "onSuccessfullHit",
"Spell": {
"@name": "SMITE_AOE_COOLDOWN_REDUCTION",
"@target": "Caster"
}
}
},
"applyspell": {
"@target": "enemy",
"@spell": "SMITE_AOE_MARK",
"@effectarearadius": "2.5"
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$directattributechange[0].change$"
},
{
"@tag": "$directattributechange[0].effectarearadius"
},
{
"@tag": "$$SMITE_AOE_MARK.applyeffectoneventactive[0].time$"
},
{
"@tag": "$$SMITE_AOE_MARK_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SMITE_AOE_COOLDOWN_REDUCTION.resetcooldowns[0].amount$"
}
]
}
}
}