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All Things Albion
Tödlicher Schnitt

Tödlicher SchnittActive

QDASH

Springe zur anvisierten Position, dies verursacht 220 physischen Schaden bei allen Gegnern in 3m Radius.
Verleiht dir eine Aufladung Attentätergeist pro getroffenem Gegner.

Triffst du mindestens einen Gegner, erhältst du 18 Energie.

Jede Aufladung des Attentätergeists steigert deinen gesamten Schaden für 8s um 6% (Bis zu 3 Stapel).

Stats

Energy cost26
Cooldown4 s
Cast timeInstant
Range4.5 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Dolch des ÄltestenKlauen des ÄltestenDolchpaar des ÄltestenBlutklinge des ÄltestenDämonenzahn des ÄltestenTodbringer des ÄltestenGezügelte Wut des ÄltestenZwillingsschlächter des Ältesten

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $QDASH_IMPACT_EFFECT.directattributechange[0].change -75 ×2.939 220
{1} $QDASH_IMPACT.applyspell[0].effectarearadius 3 3m
{2} $QDASH_ENERGYBONUS.attributechangeovertime[0].change 6 ×2.939 18
{3} $ASSASSINSPIRIT_STACK.buffovertime[0].value 0.06 6%
{4} $ASSASSINSPIRIT_STACK.buffovertime[0].time 8 8s
{5} $ASSASSINSPIRIT_STACK.maxcharges 3 3

Ability definition

{
 "@uniquename": "QDASH",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "4",
 "@energyusage": "9",
 "@castrange": "4.5",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "dash": {
  "@movespeed": "18",
  "@ruleset": "constanttime",
  "@scaleAnim": "true",
  "@animID": "dagger_dash",
  "@standtime": "0.1",
  "@endeffect": "QDASH_IMPACT",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "dummy": {
  "@target": "self",
  "@time": "1",
  "@effectarearadius": "3",
  "@showarearadius": "true"
 }
}

Abilities