VerbrennungActive
HUMAN_TORCH
Fackel den anvisierten Gegner ab, dies verursacht über 5.5s 555 magischen Schaden.
Der brennende Gegner sowie alle Gegner innerhalb eines 4m Radius fliehen für 1.5s vor dir.
Solange sie brennen, hinterlassen sie eine feurige Spur, die 4.5s bestehen bleibt.
Die Spur verursacht alle 0.5s 82 magischen Schaden (gegen Spielern) / 88 magischen Schaden (gegen Mobs). (Der Schaden kann nicht reflektiert werden).
Gegner, die die Spur berühren, fliehen für 1.5s vor dir.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.7 s |
| Range | 12 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].totalchange | -176 | ×3.153 | 555 |
| {1} | attributechangeovertime[0].time | 5.5 | — | 5.5s |
| {2} | applyspell[0].effectarearadius | 4 | — | 4m |
| {3} | $HUMAN_TORCH_FEAR.forcedmovement[0].time | 1.5 | — | 1.5s |
| {4} | $HUMAN_TORCH_AREA.spelleffectarea[0].time | 4.5 | — | 4.5s |
| {5} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change | -26 | ×3.153 | 82 |
| {6} | $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change | -28 | ×3.153 | 88 |
| {7} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
Ability definition
{
"@uniquename": "HUMAN_TORCH",
"@target": "enemy",
"@castingtime": "0.7",
"@keepmovingaftercast": "true",
"@recastdelay": "20",
"@energyusage": "12",
"@castrange": "12",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime[0].totalchange$"
},
{
"@tag": "$attributechangeovertime[0].time$"
},
{
"@tag": "$applyspell[0].effectarearadius$"
},
{
"@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_FEAR",
"@effectarearadius": "4"
},
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_REMOVE_CHECK"
}
],
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-16",
"@effecttype": "magic",
"@interval": "0.5",
"@initialinterval": "0",
"@count": "11"
},
"castspellafterdistancemoved": {
"@spell": "HUMAN_TORCH_AREA",
"@firstcastonapply": "true",
"@time": "4.5",
"@target": "enemy",
"@castafterdistancemoved": "1",
"@castspellintervalnotenoughmovement": "1.5"
},
"spellimmunity": {
"@target": "enemy",
"@spellname": "HUMAN_TORCH_EFFECT",
"@time": "5"
},
"spelleffectfx": [
{
"@constraintpreset": "pointconstraint"
},
{
"@fadeouttime": "1"
}
]
}