Furchtloser SchlagActive
CLAYMORESLASH
Presche in dein Zielgebiet, verursache dabei 512 physischen Schaden bei allen Gegnern, die du passierst.
Reduziert deren Schadensresistenzen für 6s, basierend auf der Anzahl deiner Heroischen Aufladungen.
Heroische Aufladungen: 0 | 1 | 2 | 3
Resistenzreduktion: -5% | -10% | -15% | -20%
Verbraucht all deine Heroischen Aufladungen.
Stats
| Energy cost | 61 |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CLAYMORESLASH_DAMAGE.directattributechange[0].change | -135 | ×3.789 | 512 |
| {1} | $CLAYMORESLASH_EFFECT0.buffovertime[0].time | 6 | — | 6s |
| {2} | $CLAYMORESLASH_EFFECT0.buffovertime[0].value | -0.05 | — | -5% |
| {3} | $CLAYMORESLASH_EFFECT1.buffovertime[0].value | -0.1 | — | -10% |
| {4} | $CLAYMORESLASH_EFFECT2.buffovertime[0].value | -0.15 | — | -15% |
| {5} | $CLAYMORESLASH_EFFECT3.buffovertime[0].value | -0.2 | — | -20% |
Ability definition
{
"@uniquename": "CLAYMORESLASH",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "25",
"@energyusage": "16",
"@castrange": "11",
"@category": "instant",
"@uitype": "damage",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@skillshotindicatormax": "11"
},
"aura": {
"@target": "self",
"@spell": "CLAYMORESLASH_CONDITION",
"@auraradius": "3",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"dash": {
"@movespeed": "30",
"@scaleAnim": "true",
"@animID": "strike_2hsword",
"@endeffect": "CLAYMORESLASH_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}