حافة الهاويةActive
SPEAR_AOE_FINISHER
يمكنك إطلاق كمية هائلة من القوة في خط أمامك للإطاحة بكل الأعداء الذين أصيبوا ضمن مسافة8 لمدة 7.46m.
تلحق ضررًا بدنيًا بجميع الأعداء المصابين ضمن مسافة 17 بناءً على مقدار شحنات رمح الروح عليك.
الشحنات: 0 | 1 | 2 | 3
الضرر: 554 | 713 | 871 | 1029
تستهلك جميع شحنات رمح الروح لديك.
Stats
| Energy cost | 79 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.4 s |
| Range | 17 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPEAR_AOE_FINISHER_STUN.knockback[0].distance | 4 | ×1.866 | 7.46m |
| {1} | $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].change | -140 | ×3.959 | 554 |
| {2} | $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value | -180 | ×3.959 | 713 |
| {3} | $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value | -220 | ×3.959 | 871 |
| {4} | $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value | -260 | ×3.959 | 1029 |
| {5} | $SPEAR_AOE_FINISHER.spelleffectarea[0].rectangle[0].height_start | 8 | — | 8 |
| {6} | $SPEAR_AOE_FINISHER.spelleffectarea[1].rectangle[1].height_start | 17 | — | 17 |
Ability definition
{
"@uniquename": "SPEAR_AOE_FINISHER",
"@target": "ground",
"@castupperbodyblendtime": "0.004",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.35",
"@disruptionfactor": "0",
"@recastdelay": "30",
"@energyusage": "20",
"@castrange": "17",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@interruptiblebyspell": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SPEAR_AOE_FINISHER_STUN.knockback[0].distance$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER.spelleffectarea[0].rectangle[0].height_start$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER.spelleffectarea[1].rectangle[1].height_start$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$SPEAR_AOE_FINISHER.energyusage$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER.castingtime$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER.castrange$"
},
{
"@tag": "$$SPEAR_AOE_FINISHER.recastdelay$"
}
]
}
},
"dash": {
"@movespeed": "18",
"@instantAnimTransition": "1",
"@animID": "spear_stab",
"@standtime": "0.3",
"@ruleset": "timebasedondistance",
"@maxdistance": "3",
"@mindistance": "3",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectarea": [
{
"@time": "0.9",
"@effect": "SPEAR_AOE_FINISHER_STUN",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "casterrotation",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "17",
"@skillshotindicatormax": "17",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "4",
"rectangle": {
"@height": "8",
"@width": "A 0:7;0.4:7;0.41:0"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "SPEAR_AOE_FINISHER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "casterrotation",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.2:7",
"node": [
{
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "A 0:7;0.4:7;0.41:0"
}
},
{
"rectangle": {
"@height": "17",
"@width": "0"
}
}
]
}
}
}
}
]
}