تصديActive
KNUCKLE_COUNTER
أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد 4s.
أولًا تصدي:
أدخل موقفًا مضادًا أثناء التوجيه لمدة تصل إلى 1.2s (لا يمكن مقاطعتها).
تزيد دفاعك بمقدار 300% لمدة 2s.
تعكس 150% من الضرر المتلقى كالضرر سحري.
إذا تعرضت لضرر مباشر خلال ذلك الوقت، فضع علامة على المهاجم الأول، وقم بتفعيل قدرة الكومبو التالية.
ثانيًا المتابعة:
اندفع إلى العدو المحدد، محدثًا442 ضررًا بدني في محيط 4m نصف قطري.
تلقي كل الأعداء المصابين في الهواء لمدة 0.76s.
Stats
| Energy cost | 9% |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
قفازا الشجاع للحكيمواقيات أذرع المعركة للحكيمالقفازات الطويلة المسننة للحكيمقفاز هجوم الدببة للحكيمأيدي نار الجحيم للحكيمقفاز الغراب المسنن للحكيمقبضات أفالون للحكيمأساور القوة النابضة للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $KNUCKLE_COUNTER.buffovertime[0].value | 3 | — | 300% |
| {1} | $KNUCKLE_COUNTER.channeling[0].totalduration | 1.2 | — | 1.2s |
| {2} | $KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent | 1.5 | — | 150% |
| {3} | $KNUCKLE_COUNTER_HIT.directattributechange[0].change | -122 | ×3.626 | 442 |
| {4} | $KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius | 4 | — | 4m |
| {5} | $KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration | 0.76 | — | 0.76s |
| {6} | $KNUCKLE_COUNTER_MULTI.multispell[0].timewindow | 4 | — | 4s |
| {7} | $KNUCKLE_COUNTER.buffovertime[0].time | 2 | — | 2s |
Ability definition
{
"@uniquename": "KNUCKLE_COUNTER",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@energyusage": "0.09",
"@energyusageisrelative": "true",
"@castingtime": "0",
"@standtime": "0",
"@castrange": "0",
"@recastdelay": "15",
"@category": "instant",
"@unlockedtoequip": "false",
"@uitype": "buff",
"@assessment": "positive",
"@hidespelleffecticon": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2_MULTI",
"@descriptionlocatag": "@SPELLS_KNUCKLE_COUNTER_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$KNUCKLE_COUNTER.buffovertime[0].value$"
},
{
"@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
},
{
"@tag": "$$KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent$"
},
{
"@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].change$"
},
{
"@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius$"
},
{
"@tag": "$$KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration$"
},
{
"@tag": "$$KNUCKLE_COUNTER_MULTI.multispell[0].timewindow$"
},
{
"@tag": "$$KNUCKLE_COUNTER.buffovertime[0].time$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$KNUCKLE_COUNTER.energyusage$"
},
{
"@tag": "$$KNUCKLE_COUNTER.castingtime$"
},
{
"@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
},
{
"@tag": "$$KNUCKLE_COUNTER.castrange$"
},
{
"@tag": "$$KNUCKLE_COUNTER.recastdelay$"
},
{
"@tag": "$$KNUCKLE_COUNTER_DASH.energyusage$"
},
{
"@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
},
{
"@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
},
{
"@tag": "$$KNUCKLE_COUNTER_DASH.castrange$"
},
{
"@tag": "$$KNUCKLE_COUNTER_DASH.recastdelay$"
}
]
}
},
"buffovertime": [
{
"@target": "self",
"@type": "bonusdefensevsplayers",
"@value": "3",
"@time": "2"
},
{
"@target": "self",
"@type": "bonusdefensevsmobs",
"@value": "3",
"@time": "2"
}
],
"tintfx": {
"@color": "200, 200, 200, 255"
},
"channelingspell": {
"@allowcancel": "false",
"@effectcount": "7",
"@initialeffectinterval": "0",
"@effectinterval": "0.2",
"@energyusage": "0",
"@allowmovement": "false",
"@upperbodychannelinganim": "true",
"@disruptionfactor": "0",
"@namelocatag": "@SPELLS_KNUCKLE_COUNTER",
"reflectdamageactive": {
"@target": "self",
"@damagetype": "all",
"@astype": "magic",
"@amountpercent": "1.5",
"@time": "0.8",
"@linktochanneling": "true"
},
"cceffectimmunity": [
{
"@target": "self",
"@type": "stun",
"@time": "0.8",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "root",
"@time": "0.8",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "silence",
"@time": "0.8",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "slow",
"@time": "0.8",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "forcedmovement",
"@time": "0.8",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "transformationcc",
"@time": "0.8",
"@linktochanneling": "true"
}
],
"applyeffectoneventactive": [
{
"@target": "self",
"@applyeffecttarget": "enemy",
"@event": "ReceiveDirectDamage",
"@count": "1",
"@spell": "KNUCKLE_COUNTER_TARGET",
"@time": "3",
"@linktochanneling": "true"
},
{
"@target": "self",
"@applyeffecttarget": "self",
"@event": "ReceiveDirectDamage",
"@count": "1",
"@spell": "KNUCKLE_COUNTER_MULTI",
"@time": "3",
"@linktochanneling": "true"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint",
"@fadeouttime": "1"
}
}
}