الرمية المميتةActive
DEADLYSHOT
عليك إطلاق سهم في الاتجاه المستهدف لاختراق كل الأعداء وإلحاق 221من الضرر البدني بكل الأعداء.
تقلل مقاومة الضرر بمقدار -3% لمدة 5s(تتكدس لما يصل إلى 3 من المرات).
Stats
| Energy cost | 8 |
|---|---|
| Cooldown | 2 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
قوس الحكيمقوس طويل للحكيمقوس حربي للحكيمقوس هامس للحكيمقوس الأنين للحكيمقوس بادون للحكيمالقوس الضبابي للحكيمقوس قافز السماء للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $DEADLYSHOT_DAMAGE.directattributechange[0].change | -80 | ×2.764 | 221 |
| {1} | $DEADLYSHOT_DEBUFF.buffovertime[0].value | -0.03 | — | -3% |
| {2} | $DEADLYSHOT_DEBUFF.buffovertime[0].time | 5 | — | 5s |
| {3} | $DEADLYSHOT_DEBUFF.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "DEADLYSHOT",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.2",
"@standtime": "0.3",
"@disruptionfactor": "1",
"@recastdelay": "2",
"@energyusage": "3",
"@castrange": "18",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_DEADLYSHOT_NEW_REF_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$DEADLYSHOT_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$DEADLYSHOT_DEBUFF.buffovertime[0].value$"
},
{
"@tag": "$$DEADLYSHOT_DEBUFF.buffovertime[0].time$"
},
{
"@tag": "$$DEADLYSHOT_DEBUFF.maxcharges$"
}
]
}
},
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "DEADLYSHOT_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "9",
"rectangle": {
"@width": "A 0:2;0.4:2;0.41:0",
"@height": "18"
}
}
}
}
}
}