身心交瘁Active
FRAZZLE2
對目標敵人發射祕術能量,造成288點魔法傷害。
使防禦力降低-30%,持續4s。
Stats
| Energy cost | 7% |
|---|---|
| Cooldown | 12 s |
| Cast time | 0.5 s |
| Range | 15 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FRAZZLE2_DAMAGE.directattributechange[0].change | -125 | ×2.308 | 288 |
| {1} | $FRAZZLE2_DEBUFF.buffovertime[0].value | -0.3 | — | -30% |
| {2} | $FRAZZLE2_DEBUFF.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "FRAZZLE2",
"@target": "enemy",
"@castingtime": "0.5",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "0.07",
"@energyusageisrelative": "true",
"@castrange": "15",
"@uitype": "debuff",
"@category": "instant",
"@showrange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_FRAZZLE2_NEW_REF_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$FRAZZLE2_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$FRAZZLE2_DEBUFF.buffovertime[0].value$"
},
{
"@tag": "$$FRAZZLE2_DEBUFF.buffovertime[0].time$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "FRAZZLE2_DEBUFF"
},
{
"@target": "enemy",
"@spell": "FRAZZLE2_DAMAGE"
}
],
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "30",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
}
}
}