棘刺根鬚Active
ENT_CHANNEL_TREE
聚集自然能量,變得免疫傷害,並持續引導最多3s(無法被中斷;可以在被擊暈或沉默時使用)。
使11m範圍內所有敵人緩速-50%。
每0.7s造成127點魔法傷害。
在範圍中時,盟友獲得護盾(在傷害抗性前計算),在接下來的3s內可吸收最多505點傷害,並獲得免疫強制位移效果。
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 11 m |
| Charge cost | 3 |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ENT_CHANNEL_TREE.channeling[0].totalduration | 3 | — | 3s |
| {1} | $ENT_CHANNEL_TREE.channeling[0].aura[0].auraradius | 11 | — | 11m |
| {2} | $ENT_CHANNEL_TREE_SHIELD.damageshield[0].damageabsorbed | 175 | ×2.888 | 505 |
| {3} | $ENT_CHANNEL_TREE_CC.buffovertime[0].value | -0.5 | — | -50% |
| {4} | $ENT_CHANNEL_TREE_CC.attributechangeovertime[0].change | -44 | ×2.888 | 127 |
| {5} | $ENT_CHANNEL_TREE_CC.attributechangeovertime[0].interval | 0.7 | — | 0.7s |
| {6} | $ENT_CHANNEL_TREE_SHIELD.damageshield[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "ENT_CHANNEL_TREE",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@castrange": "11",
"@energyusage": "0",
"@spellchargesrequired": "3",
"@spellchargesspell": "SHAPE_FEROCITY_STACK",
"@uitype": "buff",
"@category": "instant",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@castablewhensilenced": "true",
"@castablewhenstunned": "true",
"@descriptionlocatag": "@SPELLS_ENT_CHANNEL_TREE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$ENT_CHANNEL_TREE.channeling[0].totalduration$"
},
{
"@tag": "$$ENT_CHANNEL_TREE.channeling[0].aura[0].auraradius$"
},
{
"@tag": "$$ENT_CHANNEL_TREE_SHIELD.damageshield[0].damageabsorbed$"
},
{
"@tag": "$$ENT_CHANNEL_TREE_CC.buffovertime[0].value$"
},
{
"@tag": "$$ENT_CHANNEL_TREE_CC.attributechangeovertime[0].change$"
},
{
"@tag": "$$ENT_CHANNEL_TREE_CC.attributechangeovertime[0].interval$"
},
{
"@tag": "$$ENT_CHANNEL_TREE_SHIELD.damageshield[0].time$"
}
]
}
},
"channelingspell": {
"@allowmovement": "false",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "4",
"@energyusage": "0",
"@hidehealthbar": "true",
"@hidemesh": "true",
"invincibility": {
"@target": "self",
"@time": "3",
"@linktochanneling": "true"
},
"buffovertime": {
"@target": "self",
"@time": "3",
"@type": "crowdcontrolresistance",
"@value": "9999",
"@linktochanneling": "true"
},
"aura": [
{
"@target": "self",
"@spell": "ENT_CHANNEL_TREE_SHIELD",
"@auraradius": "11",
"@time": "3",
"@maxauratargets": "20",
"@linktochanneling": "true"
},
{
"@target": "self",
"@spell": "ENT_CHANNEL_TREE_CC",
"@auraradius": "11",
"@time": "3",
"@linktochanneling": "true"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint",
"@ignoresocketscale": "true"
}
}
}