禁忌刺殺Active
DEEPCUTS
攻擊目標敵人,中斷目標施放技能。
造成319點物理傷害。
使目標受到的治療無效,持續1.5s。
Stats
| Energy cost | 26 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 2 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -84.33 | ×3.784 | 319 |
| {1} | cannotreceivehealing[0].time | 1.5 | — | 1.5s |
Ability definition
{
"@uniquename": "DEEPCUTS",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "7",
"@castrange": "2",
"@uitype": "debuff",
"@category": "debuff",
"@showrange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_HEALING_RECEIVED_NEGATED",
"@descriptionlocatag": "@SPELLS_DEEPCUTS_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$directattributechange[0].change$"
},
{
"@tag": "$cannotreceivehealing[0].time$"
}
]
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-84.33",
"@effecttype": "physical",
"@interruptscasting": "true"
},
"cannotreceivehealing": {
"@target": "enemy",
"@time": "1.5"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}