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All Things Albion
诱捕冲锋

诱捕冲锋Active

CHARGE_ROOT

朝目标区域跳跃,落地后对周围6m半径范围内被击中的敌人造成111物理伤害
定身所有被击中的敌人2.97s(对玩家)/ 5.94s(对怪物)。
中断敌人的技能施法。

Stats

Energy cost19
Cooldown15 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级锤杖禅师级晨星禅师级重型锤杖禅师级基石锤杖禅师级梦魇锤杖禅师级卡姆兰锤杖禅师级守誓双锤禅师级恐惧风暴君主

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CHARGE_ROOT_EFFECT.directattributechange[0].change -53.18 ×2.090 111
{1} $CHARGE_ROOT_EFFECT.directattributechange[0].effectarearadius 6 6m
{2} $CHARGE_ROOT_EFFECT.root[0].time 2.56 ×1.162 2.97s
{3} $CHARGE_ROOT_EFFECT.root[1].time 5.11 ×1.162 5.94s

Ability definition

{
 "@uniquename": "CHARGE_ROOT",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "crowdcontrol",
 "@usableincombat": "true",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.root[0].time$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.root[1].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@showarearadius": "true",
  "@effectarearadius": "6"
 },
 "dash": {
  "@movespeed": "25",
  "@standtime": "0.4",
  "@animID": "slam_down",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "CHARGE_ROOT_EFFECT",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities