Acı DönüşActive
RENDINGSPIN
Baltanı etrafındaki 5m yarıçaplı bir alanda savurarak hedefin senden uzaklığına bağlı olarak fiziksel hasar verirsin.
İsabet alan tüm düşmanlara bir Acılı Kanama Yükü uygular.
Mesafe: 2.5m | 5m
Hasar: 213 | 243
Her bir Acılı Kanama Yükü, 6s içerisinde 77 fiziksel hasar verir. (en fazla 3 defa birikir).
Azami yüke ulaşıldıysa etkilenen düşmanların alınan iyileştirmesi, 5s boyunca -12% düşer.
Stats
| Energy cost | 9 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Savaş BaltasıKhor'un BaltasıYüce Baltalı KargısıYüce LeşgetireniYüce Kasvetli TırpanıYüce Ayı PençeleriYüce DiyarkıranıYüce Kristal Orakçı
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[1].effectarearadius | 5 | — | 5m |
| {1} | applyspell[0].effectarearadius | 2.5 | — | 2.5m |
| {2} | $RENDINGSPIN_LOWDAMAGE.directattributechange[0].change | -70 | ×3.042 | 213 |
| {3} | $RENDINGSPIN_MAXDAMAGE.directattributechange[0].change | -80 | ×3.042 | 243 |
| {4} | $AXE_BLEED.attributechangeovertime[0].totalchange | -25.2 | ×3.042 | 77 |
| {5} | $AXE_BLEED.attributechangeovertime[0].time | 6 | — | 6s |
| {6} | $AXE_BLEED.maxcharges | 3 | — | 3 |
| {7} | $AXE_BLEED_DEBUFF.buffovertime[0].value | -0.12 | — | -12% |
| {8} | $AXE_BLEED_DEBUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "RENDINGSPIN",
"@keepmovingaftercast": "true",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3",
"@castrange": "5",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@animIgnoreMovement": "true",
"@category": "damage",
"@showrange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_RENDINGSPIN_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": [
{
"@spell": "RENDINGSPIN_CLOSERANGE",
"@target": "enemy",
"@effectarearadius": "2.5"
},
{
"@spell": "RENDINGSPIN_CONDITION",
"@target": "enemy",
"@effectarearadius": "5"
}
]
}