İç KanamaActive
INNERBLEEDING
Silahını etrafında 6m yarıçaplı bir alanda savurarak 174 fiziksel hasar verirsin.
İsabet alan tüm düşmanların kanamasına sebep olur, kanayan düşman sonraki 8s içerisinde hareket ederken her 0.5s 60 fiziksel hasar verir.
Stats
| Energy cost | 24 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Khor'un BaltasıYüce Baltalı KargısıYüce Savaş BaltasıYüce LeşgetireniYüce Kasvetli TırpanıYüce Ayı PençeleriYüce DiyarkıranıYüce Kristal Orakçı
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].effectarearadius | 6 | — | 6m |
| {1} | directattributechange[0].change | -58.59 | ×2.976 | 174 |
| {2} | $INNERBLEEDING_BLEED.attributechangeovertime[0].change | -20 | ×2.976 | 60 |
| {3} | $INNERBLEEDING_BLEED.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {4} | $INNERBLEEDING_BLEED.attributechangeovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "INNERBLEEDING",
"@castupperbodyblendtime": "0.0785",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "15",
"@energyusage": "8",
"@hitdelay": "0.2",
"@standtime": "0.3",
"@disruptionfactor": "1",
"@castrange": "6",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@attribute": "health",
"@target": "enemy",
"@change": "-58.59",
"@effectarearadius": "6",
"@effecttype": "physical",
"@targetcountvaluebonusfactor": "0.08"
},
"applyspell": {
"@spell": "INNERBLEEDING_EFFECT",
"@target": "enemy",
"@effectarearadius": "6"
}
}