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All Things Albion
Güçlendirici Işın

Güçlendirici IşınActive

EMPOWERBEAM

4.75s boyunca odaklanırken hedef müttefiki güçlendirirsin. (Kendi üzerinde kullanılamaz.)
Hedef müttefikin verdiği tüm hasarı her 0.25s 8% artırır. (En fazla 10 defa birikir.)

Hasar artışı, odaklanma sona erdikten sonra 0.8s boyunca aktif kalır.

Stats

Energy cost31
Cooldown15 s
Cast timeInstant
Range9 m
TargetAlly

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 4.75 4.75s
{1} $EMPOWERBEAM_EFFECT.buffovertime[0].value 0.08 8%
{2} channeling[0].effectinterval 0.25 0.25s
{3} $EMPOWERBEAM_EFFECT.maxcharges 10 10
{4} $EMPOWERBEAM_EFFECT.buffovertime[0].time 0.8 0.8s

Ability definition

{
 "@uniquename": "EMPOWERBEAM",
 "@target": "friendother",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@castrange": "9",
 "@energyusage": "13",
 "@uitype": "buff",
 "@category": "instant",
 "@hidespelleffecticon": "false",
 "@maxstack": "1",
 "@showrange": "true",
 "@assessment": "positive",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "applyspell": {
  "@spell": "EMPOWERBEAM_EFFECT",
  "@target": "friendall"
 },
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@disruptionfactor": "0",
  "@effectinterval": "0.25",
  "@effectcount": "20",
  "@energyusage": "0",
  "@allowmovement": "true",
  "@upperbodychannelinganim": "true",
  "applyspell": {
   "@spell": "EMPOWERBEAM_EFFECT",
   "@target": "friendall"
  },
  "buffovertime": {
   "@target": "self",
   "@type": "movespeedbonus",
   "@value": "-0.5",
   "@time": "5",
   "@linktochanneling": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@ignorecrowdcontrolresistance": "true",
   "@donttriggerdiminishingreturns": "true"
  }
 }
}

Abilities