Бодрящая пробежкаActive
SPRINT_CD_REDUCTION
Вы начинаете бежать, увеличив свою скорость передвижения на 80% и свою скорость восстановления умений на 33.33% в течение 5s.
Stats
| Cooldown | 32.5 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(10)
Ботинки наемника (старейшина)T2–T8
Ботинки охотника (старейшина)T4–T8
Ботинки убийцы (старейшина)T4–T8
Ботинки лазутчика (старейшина)T4–T8
Королевские ботинки (старейшина)T4–T8
Адские ботинки (старейшина)T4–T8
Ботинки туманного охотника (старейшина)T4–T8
Ботинки призрака (старейшина)T4–T8
Ботинки упорства (старейшина)T4–T8
T8_SHOES_LEATHER_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.8 | — | 80% |
| {1} | buffovertime[1].value | 0.3333 | — | 33.33% |
| {2} | buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "SPRINT_CD_REDUCTION",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0.0",
"@hitdelay": "0.0",
"@standtime": "0.0",
"@disruptionfactor": "0.0",
"@recastdelay": "32.5",
"@energyusage": "0",
"@castrange": "0",
"@category": "movementbuff",
"@uitype": "movement",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_COOLDOWNREDUCTION_INCREASED",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"buffovertime": [
{
"@type": "movespeedbonus",
"@value": "0.8",
"@target": "self",
"@time": "5"
},
{
"@target": "self",
"@time": "5",
"@type": "magiccooldownreduction",
"@value": "0.3333"
}
],
"spelleffectfx": {}
}