This site is in early development. Sections are still being written and figures may change.

All Things Albion
Луч защиты

Луч защитыActive

INVULNERABILITY

Вы создаете вокруг союзной цели магический щит радиусом 6.5m, замедлив себя на -30% на протяжении поддерживания заклинания в течение 6s (нельзя использовать на себя).
Поглощает до 581 урона (обходя сопротивления).
Повторно применяет щит каждые 1s, при этом тратя 5 энергии.

Щит действует 2s после завершения поддерживания.

Stats

Cooldown30 s
Cast timeInstant
Range14 m
TargetAlly

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Загадочный посох (старейшина)

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].effectarearadius 6.5 6.5m
{1} $INVULNERABILITY.channeling[0].buffovertime[0].value -0.3 -30%
{2} $INVULNERABILITY.channeling[0].totalduration 6 6s
{3} $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].damageabsorbed 240 ×2.423 581
{4} $INVULNERABILITY.channeling[0].effectinterval 1 1s
{5} $INVULNERABILITY.channeling[0].energyusage 5 5
{6} $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].time 2 2s

Ability definition

{
 "@uniquename": "INVULNERABILITY",
 "@target": "friendother",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@castrange": "14",
 "@energyusage": "0",
 "@uitype": "buff",
 "@category": "instant",
 "@hidespelleffecticon": "true",
 "@maxstack": "1",
 "@showrange": "true",
 "@maxcharges": "1",
 "@assessment": "positive",
 "@statblock": "@SPELLS_INVULNERABILITY_CHANNELING_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_INVULNERABILITY_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].effectarearadius$"
    },
    {
     "@tag": "$$INVULNERABILITY.channeling[0].buffovertime[0].value$"
    },
    {
     "@tag": "$$INVULNERABILITY.channeling[0].totalduration$"
    },
    {
     "@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$INVULNERABILITY.channeling[0].effectinterval$"
    },
    {
     "@tag": "$$INVULNERABILITY.channeling[0].energyusage$"
    },
    {
     "@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].time$"
    }
   ]
  }
 },
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@effectinterval": "1",
  "@effectcount": "7",
  "@energyusage": "5",
  "@disruptionfactor": "0",
  "@allowmovement": "true",
  "@upperbodychannelinganim": "true",
  "@spelleffectlocatag": "@SPELLS_STATUS_SHIELD",
  "dummy": {
   "@target": "friendall",
   "@time": "6",
   "@linktochanneling": "true"
  },
  "buffovertime": {
   "@target": "self",
   "@type": "movespeedbonus",
   "@value": "-0.3",
   "@time": "5",
   "@linktochanneling": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@ignorecrowdcontrolresistance": "true",
   "@donttriggerdiminishingreturns": "true"
  },
  "applyspell": {
   "@spell": "INVULNERABILITY_CHANNEL_EFFECT",
   "@target": "friendother"
  }
 }
}

Abilities