Golpes GiratóriosActive
WHIRLING_STAFF
Rodopia o seu cajado, causando 109 de dano físico a cada 0.25s em um raio de 5m enquanto canaliza por até 0.6s (pode se mover enquanto canaliza).
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Bordão do AnciãoCajado Bilaminado do AnciãoCajado Férreo do AnciãoCajado de Monge Negro do AnciãoSeganímica do AnciãoCajado do Equilíbrio do AnciãoLâminas Gêmeas Fantasmagóricas do AnciãoBuscador do Graal do Ancião
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $WHIRLING_STAFF_DAMAGE.directattributechange[0].change | -40 | ×2.717 | 109 |
| {1} | channeling[0].effectinterval | 0.25 | — | 0.25s |
| {2} | channeling[0].applyspell[0].effectarearadius | 5 | — | 5m |
| {3} | channeling[0].totalduration | 0.6 | — | 0.6s |
Ability definition
{
"@uniquename": "WHIRLING_STAFF",
"@keepmovingaftercast": "true",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "3",
"@castrange": "5",
"@energyusage": "5",
"@uitype": "buff",
"@category": "instant",
"@maxstack": "1",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@assessment": "negative",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_WHIRLING_STAFF_V2_DESC",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$WHIRLING_STAFF_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$channeling[0].totalduration$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.25",
"@effectcount": "3",
"@energyusage": "0",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"applyspell": {
"@target": "enemy",
"@spell": "WHIRLING_STAFF_DAMAGE",
"@effectarearadius": "5"
}
}
}