Artilharia de FogoActive
FIREARTILLERY
Atira orbes de fogo no alvo inimigo a cada 1.5s enquanto canaliza por 3s.
Cada orbe causa 130 da dano mágico em um raio de 3m.
Deixa um rastro ardente, incendiando todos os inimigos em cima por 6s.
Causa 36 de dano mágico (contra jogadores) / 13 de dano mágico (contra monstros) a cada 0.5s (acumula até 4 vezes) (esse dano não pode ser refletido).
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 15 s |
| Cast time | 1.5 s |
| Range | 18 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Fúria de VendettaCajado Infernal do AnciãoCajado de Fogo do AnciãoCajado Incendiário do AnciãoCajado Sulfuroso do AnciãoCajado Fulgurante do AnciãoCanção da Alvorada do AnciãoCajado do Andarilho Flamejante do Ancião
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.effectinterval | 1.5 | — | 1.5s |
| {1} | channeling.totalduration | 3 | — | 3s |
| {2} | $FIREARTILLERY_PROJECTILE.directattributechange[0].change | -55 | ×2.370 | 130 |
| {3} | $FIREARTILLERY_PROJECTILE.directattributechange[0].effectarearadius | 3 | — | 3m |
| {4} | $FIREARTILLERY_PROJECTILE.spelleffectarea[0].time | 6 | — | 6s |
| {5} | $FIREARTILLERY_DOT.attributechangeovertime[0].change | -15 | ×2.370 | 36 |
| {6} | $FIREARTILLERY_DOT.attributechangeovertime[1].change | -5.5 | ×2.370 | 13 |
| {7} | $FIREARTILLERY_DOT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {8} | $FIREARTILLERY_DOT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "FIREARTILLERY",
"@target": "enemy",
"@castingtime": "1.5",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "16",
"@castrange": "18",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "1.5",
"@effectcount": "3",
"@energyusage": "0",
"@disruptionfactor": "0",
"@endeffect": "FIREARTILLERY_NOEFFECT",
"@endeffecttarget": "caster",
"@cancelpreventsendeffects": "true",
"@interruptpreventsendeffects": "true",
"@standtime": "0.5",
"applyspell": [
{
"@target": "enemy",
"@spell": "FIREARTILLERY_PROJECTILE"
},
{
"@target": "self",
"@spell": "FIREARTILLERY_PROJECTILE_CASTSOUND"
}
]
}
}