Imunidade ao deslocamentoActive
DISRUPTIONIMMUNITY
Transforma até 10 aliados dentro de um raio de 5m em objetos imóveis, os tornando imunes a efeitos de Movimento Forçado por 6s.
Stats
| Cooldown | 25 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | cceffectimmunity[0].maxeffectareatargets | 10 | — | 10 |
| {1} | cceffectimmunity[0].effectarearadius | 5 | — | 5m |
| {2} | cceffectimmunity[0].time | 6 | — | 6s |
Ability definition
{
"@uniquename": "DISRUPTIONIMMUNITY",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.0",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "buff",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_DISRUPTIONIMMUNITY_BUFF_DESC",
"@controllerpreferredtarget": "neutral",
"cceffectimmunity": {
"@target": "friendall",
"@type": "forcedmovement",
"@time": "6",
"@effectarearadius": "5",
"@maxeffectareatargets": "10"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}