Batida defensivaActive
DEFENSIVESLAM
Ataca o inimigo alvo, causando 145 de dano físico.
Aumenta as resistências a dano em 15% e a Resistência a Controle de Grupo em 20% por 4s para você e até 10 aliados em um 8mraio de
Stats
| Energy cost | 7 |
|---|---|
| Cooldown | 2 s |
| Cast time | Instant |
| Range | 3.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Maça do AnciãoMangual do AnciãoMaça Pesada do AnciãoMaça Pétrea do AnciãoMaça de Íncubo do AnciãoMaça Cambriana do AnciãoJurador do AnciãoMonarca Tempestuoso do Ancião
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -60 | ×2.423 | 145 |
| {1} | $DEFENSIVESLAM_EFFECT.buffovertime[0].value | 0.15 | — | 15% |
| {2} | $DEFENSIVESLAM_EFFECT.buffovertime[2].value | 0.2 | — | 20% |
| {3} | $DEFENSIVESLAM_EFFECT.buffovertime[0].time | 4 | — | 4s |
| {4} | $DEFENSIVESLAM_EFFECT.buffovertime[0].maxeffectareatargets | 10 | — | 10 |
| {5} | $DEFENSIVESLAM_EFFECT.buffovertime[0].effectarearadius | 8 | — | 8m |
Ability definition
{
"@uniquename": "DEFENSIVESLAM",
"@target": "enemy",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "2",
"@energyusage": "3",
"@castrange": "3.5",
"@uitype": "damage",
"@category": "damage",
"@maxcharges": "1",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-60",
"@effecttype": "physical"
},
"applyspell": {
"@target": "self",
"@spell": "DEFENSIVESLAM_EFFECT"
}
}