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All Things Albion
내출혈

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INNERBLEEDING

자신 주변 6m 범위에 무기를 휘둘러, 165의 물리 대미지를 입힙니다.
맞은 모든 적을 출혈하게 하여 8s 동안 움직이면 0.5s 마다 56의 물리 대미지를 입힙니다.

Stats

Energy cost23
Cooldown15 s
Cast timeInstant
Range6 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

코르의 손장로의 할버드장로의 배틀액스장로의 캐리온콜러장로의 인페르날 사이드장로의 베어 포장로의 렐름브레이커장로의 크리스탈 리퍼

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].effectarearadius 6 6m
{1} directattributechange[0].change -58.59 ×2.817 165
{2} $INNERBLEEDING_BLEED.attributechangeovertime[0].change -20 ×2.817 56
{3} $INNERBLEEDING_BLEED.attributechangeovertime[0].interval 0.5 0.5s
{4} $INNERBLEEDING_BLEED.attributechangeovertime[0].time 8 8s

Ability definition

{
 "@uniquename": "INNERBLEEDING",
 "@castupperbodyblendtime": "0.0785",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "15",
 "@energyusage": "8",
 "@hitdelay": "0.2",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@attribute": "health",
  "@target": "enemy",
  "@change": "-58.59",
  "@effectarearadius": "6",
  "@effecttype": "physical",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": {
  "@spell": "INNERBLEEDING_EFFECT",
  "@target": "enemy",
  "@effectarearadius": "6"
 }
}

Abilities