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All Things Albion
ディストーション

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SHAPE_W_DAMAGE_AOE

対象の場所に3s持続する半径4mの歪んだ現実の雲を発生させる。
0.75sごとに122の魔法ダメージを与えます(このダメージは跳ね返せません)。
範囲内のすべての敵に-10%スロウを与える。

に命中するたび、自分にシフトチャージを1適用する(最大2回まで)。

シフト・チャージはあなたの変身のアビリティパワーアップさせるために消費される(スタックはマウントアップ時に取り除かれる)。

Stats

Energy cost38
Cooldown8 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

プラウリングの杖(老熟)ルートバウンドの杖(老熟)プライマルの杖(老熟)ブラッドムーンの杖(老熟)ヘルスポーンの杖(老熟)アースルーンの杖(老熟)ライトコーラー(老熟)凍りつけの杖(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max 4 4m
{1} $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time 3 3s
{2} $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change -48 ×2.532 122
{3} $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval 0.75 0.75s
{4} $SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value -0.1 -10%
{5} $SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets 2 2

Ability definition

{
 "@uniquename": "SHAPE_W_DAMAGE_AOE",
 "@target": "ground",
 "@animIgnoreHitDelay": "true",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.24",
 "@standtime": "0.35",
 "@disruptionfactor": "1",
 "@recastdelay": "8",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets$"
    }
   ]
  }
 },
 "nop": {
  "@target": "enemy",
  "@effectarearadius": "4",
  "@showarearadius": "true"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SHAPE_W_DAMAGE_AOE_FEROCITY",
   "@position": "attarget",
   "@time": "0.2",
   "@visible": "false",
   "@removeonleave": "false",
   "@maxeffectareatargets": "2",
   "@deletewhenmaxtargetshit": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "circle": {
      "@radius": "4"
     }
    }
   }
  },
  {
   "@time": "3",
   "@effect": "SHAPE_W_DAMAGE_AOE_EFFECT",
   "@target": "enemy",
   "@position": "attarget",
   "@removeonleave": "true",
   "@visible": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "0",
      "@angle": "0",
      "circle": {
       "@radius": "4"
      }
     }
    }
   }
  }
 ]
}

Abilities