不安定な弾丸Active
SHAPE_Q_CAST
対象の敵に向かって不安定なエネルギーの弾丸を発射し、対象に174の魔法ダメージを与え、後方に円錐状に砕ける。
円錐に当たった全ての敵に107魔法ダメージを与える。
自分にシフトチャージを1回与える。
シフトチャージは自分の変身のアビリティをパワーアップさせるために消費される(チャージは騎乗時に削除される)。
Stats
| Energy cost | 10 |
|---|---|
| Cast time | 0.8 s |
| Range | 12 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
プラウリングの杖(老熟)ルートバウンドの杖(老熟)プライマルの杖(老熟)ブラッドムーンの杖(老熟)ヘルスポーンの杖(老熟)アースルーンの杖(老熟)ライトコーラー(老熟)凍りつけの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_Q_CAST.directattributechange[0].change | -72 | ×2.423 | 174 |
| {1} | $SHAPE_Q_CAST_AREA.directattributechange[0].change | -44 | ×2.423 | 107 |
| {2} | $SHAPE_Q_CAST_STACK.dummy[0].time | 2 | — | 2s |
Ability definition
{
"@uniquename": "SHAPE_Q_CAST",
"@target": "enemy",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0.8",
"@hitdelay": "0.2",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "4",
"@castrange": "12",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_Q_CAST.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_Q_CAST_AREA.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_Q_CAST_STACK.dummy[0].time$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "PASSIVE_SHAPESHIFT_Q_CAST_DAMAGE_REDUCE_EFFECT",
"IfSpellActive": {
"@who": "Caster",
"@spell": "PASSIVE_SHAPESHIFT_Q_CAST_DAMAGE_REDUCE_TRIGGER"
}
},
{
"@target": "enemy",
"@spell": "SHAPE_APPLY_FEROCITY_ON_HIT_VFX",
"@effectarearadius": "3",
"@maxeffectareatargets": "1",
"not": {
"IfSpellActive": {
"@who": "EffectTarget",
"@spell": "MOB_STACK_IMMUNITY"
}
},
"Event": {
"@type": "onSuccessfullHit",
"Spell": {
"@name": "SHAPE_FEROCITY_STACK",
"@target": "Caster"
}
}
}
],
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-72",
"@effecttype": "magic"
},
"spellimmunity": {
"@spellname": "SHAPE_Q_CAST_AREA",
"@target": "enemy",
"@time": "0.2"
},
"spelleffectarea": {
"@time": "0.6",
"@effect": "SHAPE_Q_CAST_AREA",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-2",
"arc": {
"@angle": "A 0:65;0.2:65;0.21:0",
"@innerradius": "2",
"@outerradius": "8"
}
}
}
}
},
"projectile": {
"@flyspeed": "85",
"@startsocket": "mainhandprojectileelevated",
"@hitsocket": "damage"
}
}