燃え盛る大地Active
FIRESTAFFBOLT_AOE
狙った位置に燃え盛るオーブを発射し、185の魔法ダメージを3m半径内に与えます。
4sの間、地面が炎上します。
0.5sごとに145の魔法ダメージ(対プレイヤー)/53の魔法ダメージ(対モブ)を与えます(このダメージは跳ね返せません)。
Stats
| Energy cost | 16 |
|---|---|
| Cooldown | 4 s |
| Cast time | 0.5 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
炎の杖(老熟)Vendettaの怒り冥界の杖(老熟)野火の杖(老熟)硫黄の杖(老熟)灼熱の杖(老熟)ドーンソング(老熟)フレームウォーカーの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -70 | ×2.645 | 185 |
| {1} | directattributechange[0].effectarearadius | 3 | — | 3m |
| {2} | $FIRESTAFFBOLT_AOE.spelleffectarea[0].time | 4 | — | 4s |
| {3} | $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[0].change | -55 | ×2.645 | 145 |
| {4} | $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[1].change | -20 | ×2.645 | 53 |
| {5} | $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
Ability definition
{
"@uniquename": "FIRESTAFFBOLT_AOE",
"@target": "ground",
"@castingtime": "0.5",
"@keepmovingaftercast": "false",
"@hitdelay": "0.15",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "4",
"@energyusage": "6",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "true",
"@maxstack": "3",
"@maxcharges": "1",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@requireslineofsight": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-70.00",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true",
"@reflectdamage": "always"
},
"spelleffectarea": {
"@target": "enemy",
"@effect": "FIRESTAFFBOLT_AOE_EFFECT",
"@time": "4",
"@removeoncasterdeath": "true",
"@removeonleave": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
}
}
},
"projectile": {
"@flyspeed": "70",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@fadeouttime": "0.5"
}
}