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All Things Albion
火の砲兵

火の砲兵Active

FIREARTILLERY

3sの間、チャネリングしている時に1.5sごとに燃え盛るオーブを狙った敵に投げます。

オーブ1つにつき130の魔法ダメージ3m半径内に与えます。
小さなエリアを炎上させて、その上にいる全ての敵に6sの間、火を着けます。
0.5sごとに36の魔法ダメージ(対プレイヤー)/13の魔法ダメージ(対モブ)を与えます(最大4回までスタックします)(このダメージは跳ね返せません)。

Stats

Energy cost38
Cooldown15 s
Cast time1.5 s
Range18 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Vendettaの怒り冥界の杖(老熟)炎の杖(老熟)野火の杖(老熟)硫黄の杖(老熟)灼熱の杖(老熟)ドーンソング(老熟)フレームウォーカーの杖(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling.effectinterval 1.5 1.5s
{1} channeling.totalduration 3 3s
{2} $FIREARTILLERY_PROJECTILE.directattributechange[0].change -55 ×2.370 130
{3} $FIREARTILLERY_PROJECTILE.directattributechange[0].effectarearadius 3 3m
{4} $FIREARTILLERY_PROJECTILE.spelleffectarea[0].time 6 6s
{5} $FIREARTILLERY_DOT.attributechangeovertime[0].change -15 ×2.370 36
{6} $FIREARTILLERY_DOT.attributechangeovertime[1].change -5.5 ×2.370 13
{7} $FIREARTILLERY_DOT.attributechangeovertime[0].interval 0.5 0.5s
{8} $FIREARTILLERY_DOT.maxcharges 4 4

Ability definition

{
 "@uniquename": "FIREARTILLERY",
 "@target": "enemy",
 "@castingtime": "1.5",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "16",
 "@castrange": "18",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@effectinterval": "1.5",
  "@effectcount": "3",
  "@energyusage": "0",
  "@disruptionfactor": "0",
  "@endeffect": "FIREARTILLERY_NOEFFECT",
  "@endeffecttarget": "caster",
  "@cancelpreventsendeffects": "true",
  "@interruptpreventsendeffects": "true",
  "@standtime": "0.5",
  "applyspell": [
   {
    "@target": "enemy",
    "@spell": "FIREARTILLERY_PROJECTILE"
   },
   {
    "@target": "self",
    "@spell": "FIREARTILLERY_PROJECTILE_CASTSOUND"
   }
  ]
 }
}

Abilities