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All Things Albion
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ENERGY_BARRIER

周囲のエネルギーを集め、3s間、最大363ダメージ(耐性適用前)を吸収するシールドを獲得する。
不足しているエネルギー25%回復する。

Stats

Cooldown25 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

傭兵のフード(老熟)学徒の頭巾(老熟)ソルジャーヘルメット(老熟)聖職者の頭巾(老熟)魔法使いの頭巾(老熟)狩人のフード(老熟)アサシンのフード(老熟)騎士のヘルメット(老熟)ガーディアンヘルメット(老熟)ドルイドの頭巾(老熟)王家の頭巾(老熟)ストーカーフード(老熟)王家のフード(老熟)王家のヘルメット(老熟)墓守のヘルメット(老熟)悪霊の頭巾(老熟)ヘリオンフード(老熟)デーモンヘルメット(老熟)フェイスケールの帽子(老熟)狂信者の頭巾(老熟)ミストウォーカーのフード(老熟)スペクターフード(老熟)ダスクウィーバーのヘルメット(老熟)法官のヘルメット(老熟)純潔の頭巾(老熟)不屈のフード(老熟)武勇のヘルメット(老熟)T8_HEAD_CLOTH_PROTOTYPET8_HEAD_LEATHER_PROTOTYPET8_HEAD_PLATE_PROTOTYPE

Granted by(30)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $ENERGY_BARRIER_SHIELD.damageshield[0].damageabsorbed 192 ×1.890 363
{1} $ENERGY_BARRIER_SHIELD.damageshield[0].time 3 3s
{2} $ENERGY_BARRIER_MANA.directattributechange[0].change 0.25 25%

Ability definition

{
 "@uniquename": "ENERGY_BARRIER",
 "@target": "self",
 "@recastdelay": "25",
 "@castrange": "0",
 "@energyusage": "0",
 "@castingtime": "0",
 "@category": "instant",
 "@uitype": "buff",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@maxstack": "1",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$ENERGY_BARRIER_SHIELD.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$ENERGY_BARRIER_SHIELD.damageshield[0].time$"
    },
    {
     "@tag": "$$ENERGY_BARRIER_MANA.directattributechange[0].change$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "self",
   "@spell": "ENERGY_BARRIER_SHIELD"
  },
  {
   "@target": "self",
   "@spell": "ENERGY_BARRIER_MANA"
  }
 ]
}

Abilities