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All Things Albion
防御の強打

防御の強打Active

DEFENSIVESLAM

狙った敵を攻撃し、145物理ダメージを与えます。
あなたと8m半径内にいる最大10の味方のダメージ耐性4s15%上昇、CC耐性4s20%上昇します。

Stats

Energy cost7
Cooldown2 s
Cast timeInstant
Range3.5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

メイス(老熟)モーニングスター(老熟)ヘビーメイス(老熟)基岩のメイス(老熟)夢魔のメイス(老熟)カムランのメイス(老熟)オースキーパー(老熟)ドレッドストーム・モナーク(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -60 ×2.423 145
{1} $DEFENSIVESLAM_EFFECT.buffovertime[0].value 0.15 15%
{2} $DEFENSIVESLAM_EFFECT.buffovertime[2].value 0.2 20%
{3} $DEFENSIVESLAM_EFFECT.buffovertime[0].time 4 4s
{4} $DEFENSIVESLAM_EFFECT.buffovertime[0].maxeffectareatargets 10 10
{5} $DEFENSIVESLAM_EFFECT.buffovertime[0].effectarearadius 8 8m

Ability definition

{
 "@uniquename": "DEFENSIVESLAM",
 "@target": "enemy",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2",
 "@energyusage": "3",
 "@castrange": "3.5",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "1",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-60",
  "@effecttype": "physical"
 },
 "applyspell": {
  "@target": "self",
  "@spell": "DEFENSIVESLAM_EFFECT"
 }
}

Abilities