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All Things Albion
ヒロイッククリーヴ

ヒロイッククリーヴActive

CLEAVE

自分の半径6mに剣を振って、174物理ダメージを与える。
少なくとも1体の敵に命中するたび、移動速度20%増加し、5s持続する。
命中した敵の応じて、あなたにヒロイックチャージを適用する

命中数:0 | 1 | 2 | 3
ヒロイックチャージ:0 | 1 | 1 | 2

ヒロイックチャージが適用されるたびに、オートアタック速度12%アップし、6s間持続する。(最大3までスタック可能)。

Stats

Energy cost10
Cooldown3 s
Cast timeInstant
Range6 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

ブロードソード(老熟)クレイモア(老熟)双剣(老熟)クラレントブレード(老熟)カービングソード(老熟)ガラティンの双剣(老熟)キングメイカー(老熟)インフィニティーブレード(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[0].effectarearadius 6 6m
{1} $CLEAVE_EFFECT.directattributechange[0].change -60.63 ×2.873 174
{2} $CLEAVE_MOVESPEED_BUFF.buffovertime[0].value 0.2 20%
{3} $CLEAVE_MOVESPEED_BUFF.buffovertime[0].time 5 5s
{4} $HEROIC_STACK.buffovertime[0].value 0.12 12%
{5} $HEROIC_STACK.buffovertime[0].time 6 6s
{6} $HEROIC_STACK.maxcharges 3 3

Ability definition

{
 "@uniquename": "CLEAVE",
 "@target": "self",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3.5",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_CLEAVE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": {
  "@target": "enemy",
  "@spell": "CLEAVE_EFFECT",
  "@effectarearadius": "6"
 }
}

Abilities