治癒の浄化Active
CLEANSEHEAL
狙った位置の半径4m以内にいる最大10人の味方を活性化し、味方の若返りのチャージの数に応じて、味方を治癒します。
全てのクラウドコントロール効果とデバフを浄化します(時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能)。
若返りのチャージ:0 | 1 | 2 | 3
治癒:124 | 153 | 200 | 257
ターゲットの若返りのチャージを1つ消費します。
Stats
| Energy cost | 24 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
偉大な自然の杖(老熟)野生の杖(老熟)自然の杖(老熟)ドルイドの杖(老熟)胴枯れの杖(老熟)蔓延の杖(老熟)鉄根の杖(老熟)フォージバークの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[1].maxeffectareatargets | 10 | — | 10 |
| {1} | applyspell[0].effectarearadius | 4 | — | 4m |
| {2} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[0].mincharges | 1 | — | 1 |
| {3} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[1].mincharges | 2 | — | 2 |
| {4} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[2].mincharges | 3 | — | 3 |
| {5} | $CLEANSEHEAL_HEAL.directattributechange[0].change | 65 | ×1.907 | 124 |
| {6} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[0].value | 80 | ×1.907 | 153 |
| {7} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[1].value | 105 | ×1.907 | 200 |
| {8} | $CLEANSEHEAL_HEAL.directattributechange[0].valueoverride[0].ifcharge[2].value | 135 | ×1.907 | 257 |
Ability definition
{
"@uniquename": "CLEANSEHEAL",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "9",
"@castrange": "11",
"@uitype": "heal",
"@category": "instant",
"@showrange": "true",
"@assessment": "positive",
"@castablewhensilenced": "true",
"@castablewhenstunned": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CLEANSEHEAL_CHARGE_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"applyspell": [
{
"@spell": "CLEANSE",
"@target": "friendall",
"@effectarearadius": "4",
"@showarearadius": "true"
},
{
"@target": "friendall",
"@effectarearadius": "4",
"@spell": "CLEANSEHEAL_HEAL_DELAY",
"@maxeffectareatargets": "10"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}