Colpi rotantiActive
WHIRLING_STAFF
Fai roteare il tuo bastone, infliggendo 111 danni fisici ogni 0.25s in un raggio di 5m mentre incanali per un massimo di 0.6s (puoi muoverti durante l'incanalamento).
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Asta ferrata dell'anzianoAsta bilama dell'anzianoAsta rinforzata dell'anzianoAsta del monaco nero dell'anzianoFalcianime dell'anzianoBastone dell'equilibrio dell'anzianoDoppialama spettrale dell'anzianoCercagraal dell'anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $WHIRLING_STAFF_DAMAGE.directattributechange[0].change | -40 | ×2.778 | 111 |
| {1} | channeling[0].effectinterval | 0.25 | — | 0.25s |
| {2} | channeling[0].applyspell[0].effectarearadius | 5 | — | 5m |
| {3} | channeling[0].totalduration | 0.6 | — | 0.6s |
Ability definition
{
"@uniquename": "WHIRLING_STAFF",
"@keepmovingaftercast": "true",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "3",
"@castrange": "5",
"@energyusage": "5",
"@uitype": "buff",
"@category": "instant",
"@maxstack": "1",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@assessment": "negative",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_WHIRLING_STAFF_V2_DESC",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$WHIRLING_STAFF_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$channeling[0].totalduration$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.25",
"@effectcount": "3",
"@energyusage": "0",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"applyspell": {
"@target": "enemy",
"@spell": "WHIRLING_STAFF_DAMAGE",
"@effectarearadius": "5"
}
}
}