This site is in early development. Sections are still being written and figures may change.

All Things Albion
Mengejek

MengejekActive

TAUNT

Mengejek musuh tertarget.

Menjadikanmu sebagai target prioritas tertinggi.
Meningkatkan Ancaman kamu sebesar 200 terhadap semua mob dalam 5m radius di sekitarmu.

Meningkatkan Damage vs. Semua kamu sebesar 20%, namun mengurangi Pertahanan vs. Pemain kamu sebesar -20% selama 3s.

Stats

Energy cost26
Cooldown10 s
Cast timeInstant
Range11 m
TargetEnemy

Granted by(10)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} changeaggro[0].value 200 200
{1} changeaggro[0].aggroradius 5 5m
{2} buffovertime[0].value 0.2 20%
{3} buffovertime[2].value -0.2 -20%
{4} buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "TAUNT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TAUNT_V2_DESC",
 "@hidespelleffecticon": "false",
 "@spelleffectlocatag": "@SPELLS_TAUNT_EFFECT",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$changeaggro[0].value$"
    },
    {
     "@tag": "$changeaggro[0].aggroradius$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    }
   ]
  },
  "spelleffect": {
   "locareference": [
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdamagevsplayers",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdamagevsmobs",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "-0.20",
   "@time": "3"
  }
 ],
 "matchhighestthreatlevel": {
  "@target": "enemy"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-1",
  "@target": "enemymobs"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "200",
  "@aggroradius": "5"
 }
}

Abilities