Getaran KejutActive
SHAPE_Q_CONE_MELEE
Melepaskan gelombang kejut di depanmu, memberikan 246 damage sihir.
Mengurangi resistansi damage sebesar -2% selama 6s (bertumpuk hingga 3 kali).
Setiap musuh yang terkena menerapkan satu Charge Peralihan padamu (hingga 2 kali).
Charge Peralihan dikonsumsi untuk memperkuat kemampuan dari rupamu (tumpukan akan hilang saat menaiki tunggangan).
Stats
| Energy cost | 20 |
|---|---|
| Cooldown | 4 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Tongkat Mengintai TetuaTongkat Akar Terikat TetuaTongkat Primitif TetuaTongkat Bulan Merah TetuaTongkat Hellspawn TetuaTongkat Simbol Bumi TetuaPemanggil Cahaya TetuaTongkat Tatapan Dingin Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_Q_CONE_DAMAGE.directattributechange[0].change | -97 | ×2.532 | 246 |
| {1} | $SHAPE_Q_CONE_PIERCE.buffovertime[0].value | -0.02 | — | -2% |
| {2} | $SHAPE_Q_CONE_PIERCE.buffovertime[0].time | 6 | — | 6s |
| {3} | $SHAPE_Q_CONE_PIERCE.maxcharges | 3 | — | 3 |
| {4} | spelleffectarea[0].maxeffectareatargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "SHAPE_Q_CONE_MELEE",
"@keepmovingaftercast": "false",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.05",
"@standtime": "0.3",
"@recastdelay": "4",
"@energyusage": "8",
"@castrange": "10",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@unlockedtoequip": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_Q_CONE_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.buffovertime[0].value$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.buffovertime[0].time$"
},
{
"@tag": "$$SHAPE_Q_CONE_PIERCE.maxcharges$"
},
{
"@tag": "$spelleffectarea[0].maxeffectareatargets$"
}
]
}
},
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "SHAPE_Q_CONE_FEROCITY",
"@position": "atcaster",
"@time": "0.2",
"@visible": "false",
"@removeonleave": "false",
"@maxeffectareatargets": "2",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@distance": "-5.8",
"arc": {
"@angle": "45",
"@innerradius": "6",
"@outerradius": "16"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "SHAPE_Q_CONE_DAMAGE",
"@position": "atcaster",
"@time": "0.7",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10",
"area": {
"shape": {
"node": [
{
"@distance": "-5.8",
"arc": {
"@angle": "A 0.05:45;0.2:45;0.21:0",
"@innerradius": "6",
"@outerradius": "16"
}
},
{
"@distance": "-3",
"arc": {
"@angle": "0",
"@innerradius": "0",
"@outerradius": "0"
}
}
]
}
}
}
]
}