Menyembuhkan LukaActive
OUTOFCOMBATHEAL
Mengobati dirimu saat tidak terlibat dalam pertempuran, memperlambat dirimu sebesar -50% saat menyalurkan selama 7s.
Memulihkan 9% dari HP Maks kamu (tidak terpengaruh dari pengubah Rapal Penyembukan kamu) dan 7.5% dari Energi Maks kamu setiap 1s.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(36)
Jaket Tentara Bayaran TetuaT1–T8
Jubah Cendekia TetuaT2–T8
Armor Prajurit TetuaT2–T8
Jubah Klerikal TetuaT4–T8
Jubah Magi TetuaT4–T8
Pakaian Pemanen TetuaT4–T8
Pakaian Nelayan TetuaT4–T8
Pakaian Pengulit TetuaT4–T8
Pakaian Penambang TetuaT4–T8
Pakaian Penggali TetuaT4–T8
Pakaian Penebang TetuaT4–T8
Jaket Pemburu TetuaT4–T8
Jaket Pembunuh TetuaT4–T8
Armor Kesatria TetuaT4–T8
Armor Penjaga TetuaT4–T8
Jubah Druid TetuaT4–T8
Jubah Kerajaan TetuaT4–T8
Jaket Penguntit TetuaT4–T8
Jaket Kerajaan TetuaT4–T8
Armor Kerajaan TetuaT4–T8
Armor Jagapusara TetuaT4–T8
Jubah Setan TetuaT4–T8
Jaket Neraka TetuaT4–T8
Armor Iblis TetuaT4–T8
Jubah Feyscale TetuaT4–T8
Jubah Kultus TetuaT4–T8
Jaket Mistwalker TetuaT4–T8
Jaket Momok TetuaT4–T8
Armor Duskweaver TetuaT4–T8
Armor Hakim TetuaT4–T8
Jubah Kemurnian TetuaT4–T8
Jaket Kegigihan TetuaT4–T8
Armor Keberanian TetuaT4–T8
T8_ARMOR_CLOTH_PROTOTYPET8
T8_ARMOR_LEATHER_PROTOTYPET8
T8_ARMOR_PLATE_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.totalduration | 7 | — | 7s |
| {1} | $OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change | 0.09 | — | 9% |
| {2} | $OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change | 0.075 | — | 7.5% |
| {3} | channeling[0].effectinterval | 1 | — | 1s |
| {4} | $OUTOFCOMBATHEAL.channeling.buffovertime[0].value | -0.5 | — | -50% |
Ability definition
{
"@uniquename": "OUTOFCOMBATHEAL",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "instant",
"@usableincombat": "false",
"@assessment": "positive",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@descriptionlocatag": "@SPELLS_OUTOFCOMBATHEAL_V2_DESC",
"@hidespelleffecticon": "true",
"@keepmovingaftercast": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.totalduration$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$$OUTOFCOMBATHEAL.channeling.buffovertime[0].value$"
}
]
}
},
"channelingspell": {
"@upperbodychannelinganim": "true",
"@allowmovement": "true",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "8",
"@energyusage": "0",
"@disruptionfactor": "0",
"@namelocatag": "@SPELLS_OUTOFCOMBATHEAL",
"@damagecancelscasting": "true",
"applyspell": [
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT"
},
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT2"
}
],
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.5",
"@time": "6",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
}
}
}