Kombo MautActive
KNUCKLECOMBO
Melakukan kombo dua tinju pada musuh target sambil menyalurkan selama 1s (tidak bisa diinterupsi).
Tinju pertama memberikan 109 damage fisik.
Stun selama 1.1s.
Tinju kedua memberikan 555 damage fisik.
Menghempaskan target mundur hingga 3m.
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 2 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Sarung Tangan Penengkar TetuaBracer Tempur TetuaGauntlet Berduri TetuaPetinju Ursine TetuaTangan Apineraka TetuaRavenstrike Cestus TetuaTinju Avalon TetuaBracer Denyut Kekuatan Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 1 | — | 1s |
| {1} | $KNUCKLECOMBO_EFFECT.directattributechange[0].change | -30 | ×3.626 | 109 |
| {2} | $KNUCKLECOMBO_STUN.stun[0].time | 1.1 | — | 1.1s |
| {3} | $KNUCKLECOMBO_FINISH.directattributechange[0].change | -153 | ×3.626 | 555 |
| {4} | $KNUCKLECOMBO_KNOCKBACK.knockback[0].distance | 3 | — | 3m |
Ability definition
{
"@uniquename": "KNUCKLECOMBO",
"@target": "enemy",
"@castrangetolerance": "5",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@disruptionfactor": "0",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "2",
"@hitdelay": "0",
"@standtime": "0.2",
"@uitype": "crowdcontrol",
"@category": "instant",
"@unlockedtoequip": "false",
"@showrange": "true",
"@interruptiblebyspell": "false",
"@cancelautoattackaftercasting": "true",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"applyspell": {
"@target": "enemy",
"@spell": "KNUCKLECOMBO_STUN"
},
"channelingspell": {
"@effectinterval": "0.8",
"@initialeffectinterval": "0.2",
"@effectcount": "2",
"@energyusage": "0",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"applyspell": {
"@target": "enemy",
"@spell": "KNUCKLECOMBO_EFFECT"
}
}
}