Nova BekuActive
FROSTNOVA
Berteleportasi ke posisi target (tidak bisa berteleportasi menembus objek), mengeluarkan Nova Beku dalam radius 3m di sekitar posisi awal.
Membuat musuh yang terserang terkena stun selama 1.49s.
Memberikan 211 damage sihir.
Memberikan kekebalan terhadap damage selama 0.2s.
Stats
| Energy cost | 36 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Tongkat Beku Besar TetuaTongkat Glasial TetuaTongkat Beku TetuaTongkat Embun Beku TetuaTongkat Es TetuaPrisma Lapisan Es TetuaTongkat Arktik TetuaRaungdingin Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 3 | — | 3m |
| {1} | $FROSTNOVA_EFFECT.stun[0].time | 1 | ×1.494 | 1.49s |
| {2} | $FROSTNOVA_EFFECT.directattributechange[0].change | -70 | ×3.018 | 211 |
| {3} | invincibility[0].time | 0.2 | — | 0.2s |
Ability definition
{
"@uniquename": "FROSTNOVA",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "12",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@castrange": "11",
"@uitype": "crowdcontrol",
"@category": "instant",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@showarearadius": "true",
"@effectarearadius": "1"
},
"spelleffectarea": {
"@time": "0.1",
"@effect": "FROSTNOVA_EFFECT",
"@target": "enemy",
"@position": "atcaster",
"@visible": "false",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
}
}
},
"invincibility": {
"@target": "self",
"@time": "0.2"
},
"teleport": {
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}