Bom BekuActive
FROSTBOMB_CASTSLOW
Mengeluarkan Bom Beku ke arah posisi target, memperlambat semua musuh dalam radius 5m hingga -30%.
Meledak setelah 1.6s, memberikan 376 damage sihir pada semua musuh dalam radius 5m.
Memperlambat semua musuh yang terkena serangan hingga -20% selama 5s.
Stats
| Energy cost | 23 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Tongkat Beku TetuaTongkat Beku Besar TetuaTongkat Glasial TetuaTongkat Embun Beku TetuaTongkat Es TetuaPrisma Lapisan Es TetuaTongkat Arktik TetuaRaungdingin Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 5 | — | 5m |
| {1} | $FROSTBOMB_CASTSLOW_SLOW.buffovertime[0].value | -0.3 | — | -30% |
| {2} | spelleffectarea[0].time | 1.6 | — | 1.6s |
| {3} | $FROSTBOMB_CASTSLOW_DAMAGE.directattributechange[0].change | -166.1 | ×2.263 | 376 |
| {4} | spelleffectarea[1].circle[0].radius_max | 5 | — | 5m |
| {5} | $FROSTBOMB_CASTSLOW_DAMAGE.buffovertime[0].value | -0.2 | — | -20% |
| {6} | $FROSTBOMB_CASTSLOW_DAMAGE.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "FROSTBOMB_CASTSLOW",
"@castupperbodyblendtime": "0.022",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "crowdcontrol",
"@category": "crowdcontrol",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_SLOW",
"@namelocatag": "@SPELLS_FROSTBOMB",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@time": "1.6",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
},
"fill": {
"circle": {
"@radius": "0-5"
}
}
}
},
{
"@target": "enemy",
"@effect": "FROSTBOMB_CASTSLOW_SLOW",
"@time": "1.6",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
}
}
},
{
"@target": "enemy",
"@effect": "FROSTBOMB_CASTSLOW_DAMAGE",
"@time": "1.8",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "A 0:0;1.59:0;1.6:5"
}
}
}
}
],
"spelleffectfx": {},
"tintfx": {
"@color": "0, 175, 207, 75"
}
}