This site is in early development. Sections are still being written and figures may change.

All Things Albion
Blokir

BlokirActive

BLOCK

Blokir serangan yang datang, menjadi kebal terhadap damage dan semua efek Kontrol Kerumunan sambil penyaluran selama 2.5s (bisa bergerak saat penyaluran).

Stats

Cooldown40 s
Cast timeInstant
TargetSelf

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 2.5 2.5s

Ability definition

{
 "@uniquename": "BLOCK",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "0",
 "@castingtime": "0",
 "@standtime": "0",
 "@castrange": "0",
 "@recastdelay": "40",
 "@category": "instant",
 "@uitype": "buff",
 "@assessment": "positive",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@interruptiblebyspell": "false",
 "@controllerpreferredtarget": "neutral",
 "channelingspell": {
  "@allowcancel": "true",
  "@effectcount": "11",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.25",
  "@energyusage": "0",
  "@allowmovement": "true",
  "@upperbodychannelinganim": "true",
  "@disruptionfactor": "0",
  "invincibility": {
   "@target": "self",
   "@time": "0.3",
   "@linktochanneling": "true"
  },
  "cceffectimmunity": [
   {
    "@type": "stun",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "root",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "silence",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "slow",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "forcedmovement",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   }
  ]
 }
}

Abilities