Salvo LedakanActive
ACID_BOMB
Meluncurkan salvo anak panah meledak pada posisi tertarget, memberikan 381 damage fisik dalam 4.5m radius.
Menghasilkan uap korosif selama 3.5s, mengurangi resistansi damage sebesar -14%.
Stats
| Energy cost | 28 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 4–11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Busur Silang TetuaBusur Silang Berat TetuaBusur Silang Ringan TetuaPengulang Tangisan TetuaPelempar Panah TetuaBusur Panah TetuaPembentuk Energi TetuaPeluncur Arclight Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -135 | ×2.825 | 381 |
| {1} | directattributechange[0].effectarearadius | 4.5 | — | 4.5m |
| {2} | spelleffectarea[0].time | 3.5 | — | 3.5s |
| {3} | $ACID_BOMB_EFFECT.buffovertime[0].value | -0.14 | — | -14% |
Ability definition
{
"@uniquename": "ACID_BOMB",
"@target": "ground",
"@recastdelay": "12",
"@castingtime": "0",
"@hitdelay": "0.25",
"@standtime": "0.5",
"@energyusage": "10",
"@castrange": "11",
"@castrangemin": "4",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@category": "instant",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@addProjectileFlyTime": "true",
"@ignoreLegacy250msDelay": "true",
"area": {
"shape": {
"node": {
"circle": {
"@radius": "4.5"
}
}
},
"fill": {
"circle": {
"@radius": "0-4.5"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$directattributechange[0].change$"
},
{
"@tag": "$directattributechange[0].effectarearadius$"
},
{
"@tag": "$spelleffectarea[0].time$"
},
{
"@tag": "$$ACID_BOMB_EFFECT.buffovertime[0].value$"
}
]
}
},
"spelleffectarea": {
"@target": "enemy",
"@time": "3.5",
"@effect": "ACID_BOMB_EFFECT",
"@removeonleave": "true",
"@visible": "false",
"@applyeffectonlyoncepertarget": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"circle": {
"@radius": "4.5"
}
}
}
}
},
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
],
"projectileoverride": {
"weapon": [
{
"@id": "dualcrossbow",
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrelleft",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
]
},
{
"@id": "dualrevolvercrossbow",
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "offhandprojectile",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
]
}
]
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-135",
"@effecttype": "physical",
"@targetcountvaluebonusfactor": "0.08",
"@effectarearadius": "4.5",
"@showarearadius": "true"
}
}