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All Things Albion
Provocation

ProvocationActive

TAUNT

Provoquez l'ennemi ciblé.

Vous devenez la cible prioritaire.
Augmente votre Menace de 200 envers tous les monstres dans un rayon de 5m autour du monstre touché.

Augmente vos Dégâts contre Tous de 20%, mais réduit vos Défenses contre les Joueurs de -20% pendant 3s.

Stats

Energy cost17
Cooldown10 s
Cast timeInstant
Range11 m
TargetEnemy

Granted by(10)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} changeaggro[0].value 200 200
{1} changeaggro[0].aggroradius 5 5m
{2} buffovertime[0].value 0.2 20%
{3} buffovertime[2].value -0.2 -20%
{4} buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "TAUNT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TAUNT_V2_DESC",
 "@hidespelleffecticon": "false",
 "@spelleffectlocatag": "@SPELLS_TAUNT_EFFECT",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$changeaggro[0].value$"
    },
    {
     "@tag": "$changeaggro[0].aggroradius$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    }
   ]
  },
  "spelleffect": {
   "locareference": [
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdamagevsplayers",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdamagevsmobs",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "-0.20",
   "@time": "3"
  }
 ],
 "matchhighestthreatlevel": {
  "@target": "enemy"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-1",
  "@target": "enemymobs"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "200",
  "@aggroradius": "5"
 }
}

Abilities