Rayon béniActive
HEALINGBEAM
Concentrez un Rayon Béni sur l'allié ciblé, vous ralentissant vous-même de -30% en canalisant pendant 3s (ne peut être lancé sur soi).
Restaure 95 de Santé toutes les 0.5s.
Les soins augmentent de 11 toutes les 0.5s (cumulable jusqu'à 7 fois).
Stats
| Energy cost | 34 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ally |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Bâton béni du sageBâton divin du sageGrand bâton béni du sageBâton de toucher de vie du sageBâton déchu du sageBâton de rédemption du sageBâton exalté du sageSanctificateur du sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].buffovertime[0].value | -0.3 | — | -30% |
| {1} | channeling[0].totalduration | 3 | — | 3s |
| {2} | $HEALINGBEAM_EFFECT.directattributechange[0].change | 50 | ×1.910 | 95 |
| {3} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {4} | $HEALINGBEAM_EFFECT.directattributechange[0].valueoverride[0].ifcharge[7].value | 6 | ×1.910 | 11 |
| {5} | $HEALINGBEAM_EFFECT.maxcharges | 7 | — | 7 |
Ability definition
{
"@uniquename": "HEALINGBEAM",
"@target": "friendother",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@castrange": "12",
"@energyusage": "13",
"@uitype": "heal",
"@category": "instant",
"@hidespelleffecticon": "true",
"@maxstack": "3",
"@showrange": "true",
"@unlockedtoequip": "false",
"@assessment": "positive",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "0.5",
"@effectcount": "7",
"@energyusage": "0",
"@disruptionfactor": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"@endeffect": "HEALINGBEAM_EFFECT_STACKS_REMOVAL",
"@cancelpreventsendeffects": "false",
"@interruptpreventsendeffects": "false",
"applyspell": [
{
"@target": "self",
"@spell": "HEALINGBEAM_EFFECT_STACKS"
},
{
"@target": "friendother",
"@spell": "HEALINGBEAM_EFFECT"
}
],
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.3",
"@time": "3",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
}
}
}