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All Things Albion
Hyperstatique

HyperstatiqueActive

CRYSTALWAVE

Frappez le sol devant vous pour ouvrir une veine d'énergie magique chargée.

Les alliés dans la zone gagnent un Bouclier, absorbant jusqu'à 926 dégâts (avant les résistances) pour une durée maximale de 4s.

Inflige 238 Dégâts Magiques aux ennemies.
Applique un cumul de Statique pendant 6s.
Les ennemis gagnent un cumul de Statique supplémentaire chaque fois qu'ils reçoivent des dégâts directs.
Étourdit les ennemis ayant 5 cumuls de Statique pendant 4.4s.

Stats

Energy cost45
Cooldown25 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Marteau de Foudre du Sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed 350 ×2.645 926
{1} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time 4 4s
{2} $CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change -90 ×2.645 238
{3} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time 6 6s
{4} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges 5 5
{5} $CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time 3.2 ×1.376 4.4s

Ability definition

{
 "@uniquename": "CRYSTALWAVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.6",
 "@recastdelay": "25",
 "@energyusage": "17",
 "@castrange": "15",
 "@adjustgroundtargettorange": "true",
 "@category": "instant",
 "@uitype": "buff",
 "@animIgnoreHitDelay": "false",
 "@castupperbodyblendtime": "0",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemyandally",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormin": "15",
  "@skillshotindicatormax": "15"
 },
 "spelleffectarea": {
  "@visible": "true",
  "@time": "0.7",
  "@target": "all",
  "@effect": "CRYSTALWAVE_PROJECTILE_EFFECT",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": [
     {
      "@distance": "-20",
      "arc": {
       "@innerradius": "20",
       "@outerradius": "A 0:26;0.3:35",
       "@angle": "15"
      }
     },
     {
      "@distance": "2.8",
      "rectangle": {}
     }
    ]
   }
  }
 }
}

Abilities